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DOOM Eternal
Optimization guide · Updated on July 12, 2026

How to improve FPS in DOOM Eternal (PC)

DOOM Eternal runs on idTech 7, id Software's engine optimized to the last drop to sustain frantic combat at 200+ FPS even on mid-range hardware. Its smart VRAM management (texture streaming) and the absence of shader-compilation waits make it a rarity: a visually demanding shooter that barely needs any tuning to fly. Here's the optimal setup for chaining glory kills, chainsaw kills, and demons without dropping a single frame.

⚠️ Known for: DOOM Eternal is an industry benchmark for PC optimization: idTech 7 splits the load between CPU and GPU almost perfectly, precompiles shaders before you play (zero stuttering in combat), and its texture streaming keeps VRAM usage under control even on Ultra Nightmare. The result is that an entry-level GPU like the RTX 3050 can exceed 100 FPS at 1080p without sacrificing much visual quality.
Example with your hardware

This is what you'd gain with a NVIDIA RTX 3050

Without optimization (Ultra)
66 FPS
1080p · Ultra · no DLSS
With this guide applied
~92 FPS
1080p · Recommended settings
+ DLSS Quality
~118 FPS
1080p · Settings + DLSS
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Calculations based on our FPS model combined with the % gain of each setting (measured in public benchmarks).

1. Quick wins (no visual loss)

Start here. Each one adds a little, but together they give +12% free FPS.

Texture Quality / Texture Pool Size

Recommended: High · Visual impact: Low · Consensus: The community agrees this is one of the least sensitive settings in the game: the engine already optimizes VRAM for you.
+2% FPS

idTech 7 manages texture streaming so efficiently that lowering this setting barely frees performance unless you have less than 4 GB of VRAM. Leave it on High unless your card is very limited.

Anti-Aliasing (TSSAA)

Recommended: TSSAA 8TX · Visual impact: Low · Consensus: Digital Foundry and the community recommend keeping TSSAA 8TX except on very limited hardware, since the FPS impact is low compared to the sharpness gain.
+4% FPS

idTech 7's TSSAA (temporal supersampling) is very efficient and delivers a sharp image without the cost of traditional MSAA. Dropping it to 1TX frees some performance on very constrained GPUs.

Depth of Field

Recommended: Off · Visual impact: Imperceptible · Consensus: Total consensus: turning it off improves visual clarity in combat with no real loss.
+2% FPS

Depth of field blur adds nothing in a shooter this fast and adds unnecessary post-processing load during combat.

Motion Blur

Recommended: Off · Visual impact: Imperceptible · Consensus: Unanimous recommendation in guides and forums: turn it off for clearer image quality in fast combat.
+1% FPS

Given DOOM Eternal's movement speed, motion blur makes it harder to aim during glory kills and dashing. Almost no competitive player keeps it active.

V-Sync

Recommended: Off · Visual impact: Imperceptible · Consensus: The community prioritizes responsiveness over perfect sync given the pace of combat.
+3% FPS

Disable V-Sync and use the game's own FPS limiter or your graphics panel's if you need to avoid tearing; V-Sync adds noticeable input lag in such a fast shooter.

2. Medium impact settings

Here's where most of the FPS is. Minor visual impact, major performance impact.

Shadow Quality

Recommended: Medium · Visual impact: Medium · Consensus: One of the settings with the best FPS/visual quality ratio according to Digital Foundry and community benchmarks.
+6% FPS

idTech 7's dynamic shadows are among the few that do consume real performance. Dropping from Ultra to Medium is barely noticeable amid the heat of combat but frees up several FPS.

Ray Tracing: Reflections

Recommended: Off · Visual impact: High · Consensus: Recommended only on GPUs with 8GB+ of VRAM; on low-end hardware the cost doesn't pay off against the frantic pace of combat.
+15% FPS

The ray tracing added in Update #6 improves reflections on metallic surfaces, but has a notable cost, especially below an RTX 3060. Reserve it for mid-to-high-end RTX GPUs.

Screen Space Reflections

Recommended: Medium · Visual impact: Low · Consensus: Secondary setting recommended for those who don't enable ray tracing but still want to keep some reflections.
+3% FPS

A non-ray-tracing alternative for reflections; on Medium it keeps a good look on infernal and metallic surfaces without penalizing performance too much.

Volumetric Lighting

Recommended: Medium · Visual impact: Medium · Consensus: Setting recommended in optimization guides for mid-range rigs.
+4% FPS

Volumetric light shafts in hellish and space environments have a noticeable cost. Medium preserves the atmosphere without penalizing as much as Ultra Nightmare.

Resolution Scale

Recommended: 90 · Visual impact: Low · Consensus: A niche option to squeeze out extra FPS on very modest hardware without giving up interface sharpness.
+8% FPS

Slightly lowering the native resolution scale (without upscaling) is a simple way to gain extra FPS on very limited GPUs without resorting to DLSS or FSR.

3. Upscaling (DLSS / FSR / XeSS)

The biggest gain in the game. Compatible with almost any modern GPU.

NVIDIA DLSS

+45% FPS

Added in Update #6 (2021), DLSS in Quality mode offers a notable performance gain on RTX GPUs while maintaining excellent sharpness, ideal for enabling ray tracing without sacrificing framerate.

AMD FSR

+35% FPS

FSR works on any GPU (NVIDIA, AMD, or Intel) and in Balanced mode offers a good balance between sharpness and performance, though somewhat less clean than DLSS in fast motion.

Dynamic Resolution Scale

+20% FPS

Without AI-based upscaling, the engine's native resolution scale lets you manually lower the internal resolution as a simple alternative on GPUs without modern DLSS/FSR support.

4. Tips by GPU

NVIDIA

  • •Enable DLSS in Quality if you have RTX: performance gain with almost imperceptible sharpness loss.
  • •Ray tracing is worth it from RTX 3060 with 8 GB of VRAM upward.
  • •Keep Game Ready drivers updated; Update #6 requires 471.11 WHQL or higher for DLSS and RT.

AMD

  • •Use FSR in Balanced if you're after more FPS at high resolutions without relying on RT.
  • •RX 6700XT or higher GPUs run ray tracing at 1080p/60 with low settings without issue.
  • •Enable Smart Access Memory (Resizable BAR) if your CPU+GPU combo is Ryzen 5000/6000 with an RX 6000-series card.

Sistema

  • •idTech 7 uses multiple cores well, but prioritize per-core frequency to keep combat pacing steady.
  • •Install the game on an SSD: it reduces load times between arenas and avoids micro-stutter when streaming large levels.
  • •Close overlays and background recorders; the game is already so well optimized that any extra process is proportionally more noticeable.

5. Known game issues

Denuvo and slow launches in older builds

Early builds of the game suffered longer launch times due to Denuvo protection combined with integrity checks. Later patches notably reduced this impact.

Estado: Update #3

Punctual micro-stutters with ray tracing enabled

After enabling ray tracing in Update #6, some users reported small hitches when entering new areas with many reflective surfaces, especially on GPUs with less than 8 GB of VRAM.

Estado: Update #6.66

6. Frequently asked questions

Why does DOOM Eternal give such high FPS even on modest PCs?▾
Because idTech 7 was designed from the ground up to prioritize combat smoothness: it uses smart texture streaming, precompiles shaders before the match, and splits the load between CPU and GPU very efficiently, avoiding the typical bottlenecks of other engines.
Is it worth enabling ray tracing in DOOM Eternal?▾
Only if you have an RTX GPU (or AMD equivalent) with 8 GB of VRAM or more. It improves reflections on metallic and infernal surfaces, but the performance cost doesn't pay off on low-end cards given the pace of combat.
DLSS or FSR, which to choose in DOOM Eternal?▾
If you have an NVIDIA RTX GPU, DLSS offers better image quality with a similar performance gain. If you use AMD, Intel, or an NVIDIA card without Tensor cores, FSR is the recommended universal alternative.
Which setting has the biggest real performance impact?▾
Ray tracing and dynamic shadows are the biggest FPS consumers. The rest of the graphics settings (textures, TSSAA, volumetrics) have a low cost thanks to the excellent optimization of the idTech 7 engine.

Want to know exactly how many FPS YOUR PC will get?

Enter your GPU and CPU in our calculator and measure the real impact of each setting.

Calculate FPS for DOOM Eternal →

Calculations based on consensus of technical sources and our own FPS model. More about our methodology →

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