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Sid Meier's Civilization VI
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How Many FPS Does Sid Meier's Civilization VI Get with GTX 1660 Ti? Performance at 1080p, 1440p & 4K

137FPS
1080p UltraEstimated
Sid Meier's Civilization VI
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Sid Meier's Civilization VI system requirements

Official minimum and recommended requirements published by the developer.

Minimum

CPUIntel Core i3 2.5 Ghz or AMD Phenom II 2.6 Ghz or greater
GPU1 GB & AMD 5570 or nVidia 450 or Intel Integrated Graphics 530
RAM4 GB RAM
Storage17 GB available space

Recommended

CPUFourth Generation Intel Core i5 2.5 Ghz or AMD FX8350 4.0 Ghz or greater
GPU2GB & AMD 7970 or nVidia 770 or greater
RAM8 GB RAM
Storage17 GB available space
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GTX 1660 Ti Specifications

BrandNVIDIA
VRAM6 GB
Power Draw (TDP)120W
TierMid-range
Benchmark32
1080p (Full HD)32/100

These are the basic specs. The full GTX 1660 Ti page adds the rest of the technical data and its FPS game by game, not just in Sid Meier's Civilization VI.

See all FPS and specs for the GTX 1660 Ti→

Want the exact Sid Meier's Civilization VI FPS with your GTX 1660 Ti?

These FPS assume a reference CPU. Add your real processor and RAM and we'll tailor the estimate to your rig.

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Calculate with my CPU & RAM

Sid Meier's Civilization VI benchmark on GTX 1660 Ti: FPS by resolution and quality

Pick yours and we recalculate the whole table above with it.

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Intel Core i5-13400

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Sid Meier's Civilization VI FPS with a GTX 1660 Ti and a Intel Core i5-13400

Ultra
1080p
137FPS
min 79Excellent
1440p
85FPS
min 61Good
4K
32FPS
min 28Acceptable
High
1080p
178FPS
min 103Excellent
1440p
110FPS
min 78Good
4K
41FPS
min 36Acceptable
Medium
1080p
233FPS
min 135Excellent
1440p
144FPS
min 103Excellent
4K
54FPS
min 48Acceptable
Low
1080p
302FPS
min 175Excellent
1440p
187FPS
min 133Excellent
4K
70FPS
min 62Good
Bottleneck (estimated)
1080pCPU 50%
1440pCPU 27%
4KGPU 49%
Quality1080p (Full HD)1440p (2K)4K (Ultra HD)
Ultra
137FPS
min 79Excellent
85FPS
min 61Good
32FPS
min 28Acceptable
High
178FPS
min 103Excellent
110FPS
min 78Good
41FPS
min 36Acceptable
Medium
233FPS
min 135Excellent
144FPS
min 103Excellent
54FPS
min 48Acceptable
Low
302FPS
min 175Excellent
187FPS
min 133Excellent
70FPS
min 62Good
Bottleneck (estimated)CPU 50%CPU 27%GPU 49%

The percentage estimates how much of the stronger component's capability goes unused because of the other one.

This one does matter: from the Intel Core i9-14900K downwards the processor becomes the brake on the GTX 1660 Ti. There is 22% between the slowest and fastest CPU in the table. One caveat: this is at 1080p, where the CPU weighs most. At 1440p and 4K the graphics card takes over and the processor stops mattering.

FSR performance: FPS with AI upscaling

Upscaling renders Sid Meier's Civilization VI at a lower internal resolution and reconstructs the image, so you trade a little sharpness for extra frames. These are the estimated figures for the GTX 1660 Ti with FSR enabled, starting from its native Ultra FPS.

ResolutionNativeFSR QualityFSR Performance
1080p137171199
1440p85115140
4K324659

About ray tracing: every figure on this page is with ray tracing off. The GTX 1660 Ti has no dedicated hardware for it, so it is an option best left disabled.

Estimated figures. The real gain varies by game and by the version of the technology.

Is the CPU or the graphics card holding you back?

These FPS assume a mid-range CPU that isn't a bottleneck — roughly a Intel Core i5-13400 — and 16 GB of RAM.

With that CPU, the GTX 1660 Ti has headroom to spare in Sid Meier's Civilization VI: the processor runs out before the graphics card does. A faster processor would gain you FPS; a stronger graphics card would barely help. At 4K it flips: there the graphics card becomes the limit.

CheckFPS
The CheckFPS verdict
Analysis based on real in-game FPS, not spec sheets
🏆

Is the GTX 1660 Ti Enough for Sid Meier's Civilization VI?

The GTX 1660 Ti delivers 137 FPS at 1080p Ultra in Sid Meier's Civilization VI. More than enough for 144Hz. You can comfortably play at 1440p.

At 1440p it gets 85 FPS and at 4K 32 FPS at Ultra quality.

▲

This GPU is more than enough — you can play at 1440p or 4K comfortably

⚡ Optimization guide

Want more FPS in Sid Meier's Civilization VI?

Our guide collects the settings that give between +40% and +90% FPS in Sid Meier's Civilization VI with barely any visual loss. Recommended settings, GPU-specific tips (NVIDIA/AMD/Intel) and solutions to common game issues.

View optimization guide for Sid Meier's Civilization VI →

GTX 1660 Ti or RX 7600S for Sid Meier's Civilization VI?

In Sid Meier's Civilization VI at 1080p Ultra, the GTX 1660 Ti gets 137 FPS and the RX 7600S 144 FPS. The RX 7600S is 5% ahead.

GTX 1660 Ti vs RX 7600S: which one is faster?→

Other GPUs for Sid Meier's Civilization VI

NVIDIA GeForce GTX 1070 Ti
GTX 1070 Ti
NVIDIA 8GB
144FPS
1080p Ultra
View analysisCheck price
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GTX 1660 Super
NVIDIA 6GB
144FPS
1080p Ultra
View analysisCheck price
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RTX 3050
NVIDIA 8GB
144FPS
1080p Ultra
View analysisCheck price
NVIDIA GeForce GTX 1070
GTX 1070
NVIDIA 8GB
124FPS
1080p Ultra
View analysisCheck price
NVIDIA GeForce GTX 1660
GTX 1660
NVIDIA 6GB
118FPS
1080p Ultra
View analysisCheck price
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RTX 3050 6GB
NVIDIA 6GB
113FPS
1080p Ultra
View analysisCheck price

If none of these convinces you for Sid Meier's Civilization VI, the full ranking sorts all 143 cards by real FPS, not synthetic scores.

See the full graphics card ranking by real FPS→

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Frequently asked questions about Sid Meier's Civilization VI on the GTX 1660 Ti

How many FPS does the GTX 1660 Ti get in Sid Meier's Civilization VI at 1080p?
The GTX 1660 Ti averages 137 FPS in Sid Meier's Civilization VI at 1080p on Ultra settings. Dropping to High takes it to around 178 FPS, and Low reaches roughly 302 FPS.
What about 1440p and 4K?
On Ultra, the GTX 1660 Ti manages around 85 FPS at 1440p and around 32 FPS at 4K. Those are native figures: switching on AI upscaling lifts both considerably.
Can the GTX 1660 Ti run Sid Meier's Civilization VI at 60 FPS?
Yes. On Ultra settings the GTX 1660 Ti averages above 60 FPS in Sid Meier's Civilization VI at 1080p, 1440p. At higher resolutions you can claw back smoothness by lowering the preset or turning on upscaling.
Do these Sid Meier's Civilization VI figures include upscaling or ray tracing?
No. Every FPS figure on this page is native, with no AI upscaling and with ray tracing off. The GTX 1660 Ti has no ray tracing hardware, so that option is off the table for this card.
How many FPS do I gain by turning on FSR in Sid Meier's Civilization VI?
At 4K, FSR on Quality mode takes the GTX 1660 Ti from around 32 native FPS to an estimated 46 FPS. Performance mode goes higher still, at the cost of some image sharpness.
What processor do I need to pair with the GTX 1660 Ti?
The figures on this page assume a Intel Core i5-13400, a mid-range processor that does not bottleneck the card. What matters with the GTX 1660 Ti is that the CPU is not far below it: past that class, moving up a processor barely changes FPS at higher resolutions.

Recommended for this GPU

Can your monitor keep up?

120Hz+

This GPU averages around 137 FPS. To make the most of it without wasting frames, get a 120Hz+ monitor.

See 120Hz monitors →
Enough power supply?

450W

This GPU draws up to 120W. Recommended: a 450W, 80+ Bronze or better PSU.

See 450W PSUs →

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CheckFPS was created by Lluis Enric Mayans, a PC hardware and graphics performance specialist. 200+ games, 135 GPUs, and real benchmark data to help you make better decisions.

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