
How Many FPS Does Sid Meier's Civilization VI Get with GTX 1070 Ti? Performance at 1080p, 1440p & 4K

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Sid Meier's Civilization VI system requirements
Official minimum and recommended requirements published by the developer.
Minimum
Recommended
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GTX 1070 Ti Specifications
These are the basic specs. The full GTX 1070 Ti page adds the rest of the technical data and its FPS game by game, not just in Sid Meier's Civilization VI.
Want the exact Sid Meier's Civilization VI FPS with your GTX 1070 Ti?
These FPS assume a reference CPU. Add your real processor and RAM and we'll tailor the estimate to your rig.
- Estimate tailored to your rig
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Sid Meier's Civilization VI benchmark on GTX 1070 Ti: FPS by resolution and quality
Pick yours and we recalculate the whole table above with it.
Sid Meier's Civilization VI FPS with a GTX 1070 Ti and a Intel Core i5-13400
| Quality | 1080p (Full HD) | 1440p (2K) | 4K (Ultra HD) |
|---|---|---|---|
| Ultra | 144FPS min 83Excellent | 99FPS min 66Good | 42FPS min 37Acceptable |
| High | 187FPS min 107Excellent | 129FPS min 86Excellent | 55FPS min 48Acceptable |
| Medium | 245FPS min 141Excellent | 168FPS min 112Excellent | 72FPS min 63Good |
| Low | 316FPS min 181Excellent | 218FPS min 145Excellent | 93FPS min 82Good |
| Bottleneck (estimated) | CPU 51% | CPU 35% | GPU 32% |
The percentage estimates how much of the stronger component's capability goes unused because of the other one.
This one does matter: from the Intel Core i9-14900K downwards the processor becomes the brake on the GTX 1070 Ti. There is 21% between the slowest and fastest CPU in the table. One caveat: this is at 1080p, where the CPU weighs most. At 1440p and 4K the graphics card takes over and the processor stops mattering.
FSR performance: FPS with AI upscaling
Upscaling renders Sid Meier's Civilization VI at a lower internal resolution and reconstructs the image, so you trade a little sharpness for extra frames. These are the estimated figures for the GTX 1070 Ti with FSR enabled, starting from its native Ultra FPS.
| Resolution | Native | FSR Quality | FSR Performance |
|---|---|---|---|
| 1080p | 144 | 180 | 209 |
| 1440p | 99 | 134 | 163 |
| 4K | 42 | 61 | 78 |
About ray tracing: every figure on this page is with ray tracing off. The GTX 1070 Ti has no dedicated hardware for it, so it is an option best left disabled.
Estimated figures. The real gain varies by game and by the version of the technology.
Is the CPU or the graphics card holding you back?
These FPS assume a mid-range CPU that isn't a bottleneck — roughly a Intel Core i5-13400 — and 16 GB of RAM.
With that CPU, the GTX 1070 Ti has headroom to spare in Sid Meier's Civilization VI: the processor runs out before the graphics card does. A faster processor would gain you FPS; a stronger graphics card would barely help. At 4K it flips: there the graphics card becomes the limit.
Is the GTX 1070 Ti Enough for Sid Meier's Civilization VI?
The GTX 1070 Ti delivers 144 FPS at 1080p Ultra in Sid Meier's Civilization VI. More than enough for 144Hz. You can comfortably play at 1440p.
At 1440p it gets 99 FPS and at 4K 42 FPS at Ultra quality.
This GPU is more than enough — you can play at 1440p or 4K comfortably
Want more FPS in Sid Meier's Civilization VI?
Our guide collects the settings that give between +40% and +90% FPS in Sid Meier's Civilization VI with barely any visual loss. Recommended settings, GPU-specific tips (NVIDIA/AMD/Intel) and solutions to common game issues.
GTX 1070 Ti or RX 5600 XT for Sid Meier's Civilization VI?
In Sid Meier's Civilization VI at 1080p Ultra, the GTX 1070 Ti gets 144 FPS and the RX 5600 XT 151 FPS. The RX 5600 XT is 5% ahead.
GTX 1070 Ti vs RX 5600 XT: which one is faster?Other GPUs for Sid Meier's Civilization VI
If none of these convinces you for Sid Meier's Civilization VI, the full ranking sorts all 143 cards by real FPS, not synthetic scores.
See the full graphics card ranking by real FPS















