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Sid Meier's Civilization VI
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How Many FPS Does Sid Meier's Civilization VI Get with RTX 3050? Performance at 1080p, 1440p & 4K

144FPS
1080p UltraEstimated
Sid Meier's Civilization VI
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Sid Meier's Civilization VI system requirements

Official minimum and recommended requirements published by the developer.

Minimum

CPUIntel Core i3 2.5 Ghz or AMD Phenom II 2.6 Ghz or greater
GPU1 GB & AMD 5570 or nVidia 450 or Intel Integrated Graphics 530
RAM4 GB RAM
Storage17 GB available space

Recommended

CPUFourth Generation Intel Core i5 2.5 Ghz or AMD FX8350 4.0 Ghz or greater
GPU2GB & AMD 7970 or nVidia 770 or greater
RAM8 GB RAM
Storage17 GB available space
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RTX 3050 Specifications

BrandNVIDIA
VRAM8 GB
Power Draw (TDP)130W
TierEntry-level
Benchmark33
1080p (Full HD)33/100

These are the basic specs. The full RTX 3050 page adds the rest of the technical data and its FPS game by game, not just in Sid Meier's Civilization VI.

See all FPS and specs for the RTX 3050→

Want the exact Sid Meier's Civilization VI FPS with your RTX 3050?

These FPS assume a reference CPU. Add your real processor and RAM and we'll tailor the estimate to your rig.

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Sid Meier's Civilization VI benchmark on RTX 3050: FPS by resolution and quality

Pick yours and we recalculate the whole table above with it.

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Intel Core i5-13400

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Sid Meier's Civilization VI FPS with a RTX 3050 and a Intel Core i5-13400

Ultra
1080p
144FPS
min 83Excellent
1440p
85FPS
min 61Good
4K
37FPS
min 33Acceptable
High
1080p
187FPS
min 107Excellent
1440p
110FPS
min 78Good
4K
48FPS
min 42Acceptable
Medium
1080p
245FPS
min 141Excellent
1440p
144FPS
min 103Excellent
4K
63FPS
min 56Good
Low
1080p
316FPS
min 181Excellent
1440p
187FPS
min 133Excellent
4K
81FPS
min 71Good
Bottleneck (estimated)
1080pCPU 51%
1440pCPU 27%
4KGPU 41%
Quality1080p (Full HD)1440p (2K)4K (Ultra HD)
Ultra
144FPS
min 83Excellent
85FPS
min 61Good
37FPS
min 33Acceptable
High
187FPS
min 107Excellent
110FPS
min 78Good
48FPS
min 42Acceptable
Medium
245FPS
min 141Excellent
144FPS
min 103Excellent
63FPS
min 56Good
Low
316FPS
min 181Excellent
187FPS
min 133Excellent
81FPS
min 71Good
Bottleneck (estimated)CPU 51%CPU 27%GPU 41%

The percentage estimates how much of the stronger component's capability goes unused because of the other one.

This one does matter: from the Intel Core i9-14900K downwards the processor becomes the brake on the RTX 3050. There is 21% between the slowest and fastest CPU in the table. One caveat: this is at 1080p, where the CPU weighs most. At 1440p and 4K the graphics card takes over and the processor stops mattering.

DLSS performance: FPS with AI upscaling

Upscaling renders Sid Meier's Civilization VI at a lower internal resolution and reconstructs the image, so you trade a little sharpness for extra frames. These are the estimated figures for the RTX 3050 with DLSS enabled, starting from its native Ultra FPS.

ResolutionNativeDLSS QualityDLSS Performance
1080p144180209
1440p85115140
4K375468

About ray tracing: every figure on this page is with ray tracing off. The RTX 3050 does have dedicated hardware for it, so you can turn it on in games that implement it. The FPS cost swings widely depending on how much ray tracing each title uses, and DLSS is exactly what people lean on to pay for it.

Estimated figures. The real gain varies by game and by the version of the technology.

Is the CPU or the graphics card holding you back?

These FPS assume a mid-range CPU that isn't a bottleneck — roughly a Intel Core i5-13400 — and 16 GB of RAM.

With that CPU, the RTX 3050 has headroom to spare in Sid Meier's Civilization VI: the processor runs out before the graphics card does. A faster processor would gain you FPS; a stronger graphics card would barely help. At 4K it flips: there the graphics card becomes the limit.

CheckFPS
The CheckFPS verdict
Analysis based on real in-game FPS, not spec sheets
🏆

Is the RTX 3050 Enough for Sid Meier's Civilization VI?

The RTX 3050 delivers 144 FPS at 1080p Ultra in Sid Meier's Civilization VI. More than enough for 144Hz. You can comfortably play at 1440p.

At 1440p it gets 85 FPS and at 4K 37 FPS at Ultra quality.

▲

This GPU is more than enough — you can play at 1440p or 4K comfortably

⚡ Optimization guide

Want more FPS in Sid Meier's Civilization VI?

Our guide collects the settings that give between +40% and +90% FPS in Sid Meier's Civilization VI with barely any visual loss. Recommended settings, GPU-specific tips (NVIDIA/AMD/Intel) and solutions to common game issues.

View optimization guide for Sid Meier's Civilization VI →

RTX 3050 or RTX 2060 Laptop for Sid Meier's Civilization VI?

In Sid Meier's Civilization VI at 1080p Ultra both land on the same figure: 144 FPS. Price and power draw are what separate them.

RTX 3050 vs RTX 2060 Laptop: which one is faster?→

Other GPUs for Sid Meier's Civilization VI

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RX 5600 XT
AMD 6GB
151FPS
1080p Ultra
View analysisCheck price
NVIDIA GeForce GTX 1070 Ti
GTX 1070 Ti
NVIDIA 8GB
144FPS
1080p Ultra
View analysisCheck price
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GTX 1660 Super
NVIDIA 6GB
144FPS
1080p Ultra
View analysisCheck price
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GTX 1660 Ti
NVIDIA 6GB
137FPS
1080p Ultra
View analysisCheck price
NVIDIA GeForce GTX 1070
GTX 1070
NVIDIA 8GB
124FPS
1080p Ultra
View analysisCheck price
NVIDIA GeForce GTX 1660
GTX 1660
NVIDIA 6GB
118FPS
1080p Ultra
View analysisCheck price

If none of these convinces you for Sid Meier's Civilization VI, the full ranking sorts all 143 cards by real FPS, not synthetic scores.

See the full graphics card ranking by real FPS→

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77FPS
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191FPS
Grand Theft Auto VI
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Frequently asked questions about Sid Meier's Civilization VI on the RTX 3050

How many FPS does the RTX 3050 get in Sid Meier's Civilization VI at 1080p?
The RTX 3050 averages 144 FPS in Sid Meier's Civilization VI at 1080p on Ultra settings. Dropping to High takes it to around 187 FPS, and Low reaches roughly 316 FPS.
What about 1440p and 4K?
On Ultra, the RTX 3050 manages around 85 FPS at 1440p and around 37 FPS at 4K. Those are native figures: switching on AI upscaling lifts both considerably.
Can the RTX 3050 run Sid Meier's Civilization VI at 60 FPS?
Yes. On Ultra settings the RTX 3050 averages above 60 FPS in Sid Meier's Civilization VI at 1080p, 1440p. At higher resolutions you can claw back smoothness by lowering the preset or turning on upscaling.
Do these Sid Meier's Civilization VI figures include upscaling or ray tracing?
No. Every FPS figure on this page is native, with no DLSS, FSR or XeSS, and with ray tracing off. The RTX 3050 can do both: upscaling pushes the frame rate up, ray tracing pulls it down.
How many FPS do I gain by turning on DLSS in Sid Meier's Civilization VI?
At 4K, DLSS on Quality mode takes the RTX 3050 from around 37 native FPS to an estimated 54 FPS. Performance mode goes higher still, at the cost of some image sharpness.
What processor do I need to pair with the RTX 3050?
The figures on this page assume a Intel Core i5-13400, a mid-range processor that does not bottleneck the card. What matters with the RTX 3050 is that the CPU is not far below it: past that class, moving up a processor barely changes FPS at higher resolutions.

Recommended for this GPU

Can your monitor keep up?

144Hz+

This GPU averages around 144 FPS. To make the most of it without wasting frames, get a 144Hz+ monitor.

See 144Hz monitors →
Enough power supply?

450W

This GPU draws up to 130W. Recommended: a 450W, 80+ Bronze or better PSU.

See 450W PSUs →

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CheckFPS was created by Lluis Enric Mayans, a PC hardware and graphics performance specialist. 200+ games, 135 GPUs, and real benchmark data to help you make better decisions.

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