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Battlefield V
Optimization guide · Updated on July 13, 2026

How to improve FPS in Battlefield V (PC)

Battlefield V brings DICE's 64-player chaos to World War II, with tanks, planes, and infantry sharing the same destructible map in real time. The Frostbite engine demands a lot from both the CPU (physics simulation and player count) and the GPU (effects, destruction, and, if enabled, ray tracing). In 2018 it was the first major shooter to offer real-time ray-traced reflections on RTX 20-series cards, groundbreaking but costly. It also debuted DLSS 1.0, now remembered as a limited implementation that's noticeably less sharp than today's standards. With the right graphics settings, it's perfectly possible to get smooth matches even on modest hardware.

⚠️ Known for: Being a pioneer in real-time ray tracing (RTX reflections) and DLSS, with that first version of DLSS widely criticized for its lack of sharpness.
Example with your hardware

This is what you'd gain with a NVIDIA RTX 3050

Without optimization (Ultra)
31 FPS
1080p · Ultra · no DLSS
With this guide applied
~56 FPS
1080p · Recommended settings
+ DLSS Quality
~72 FPS
1080p · Settings + DLSS
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Calculations based on our FPS model combined with the % gain of each setting (measured in public benchmarks).

1. Quick wins (no visual loss)

Start here. Each one adds a little, but together they give +47% free FPS.

Ray Tracing Quality

Recommended: Off · Visual impact: Medium · Consensus: The community agrees on turning it off for competitive play; it's kept for screenshots or replays.
+25% FPS

Ray-traced reflections were BFV's big marketing feature back in 2018, but their frame cost is still high even on modern RTX GPUs. Disabling them frees up a huge amount of performance without changing gameplay.

Motion Blur

Recommended: Off · Visual impact: Imperceptible · Consensus: Nearly unanimous: it's turned off for clarity and the slight FPS gain.
+3% FPS

Motion blur barely helps performance but makes it harder to track fast-moving targets, something critical in close-range combat.

Post-Process Quality

Recommended: Medium · Visual impact: Low · Consensus: Recommended to lower it one notch; few notice the difference mid-match.
+6% FPS

Controls effects like bloom, depth of field, and damage vignettes. Dropping it from Ultra to Medium reduces shader load with minimal visual impact.

Undergrowth Quality

Recommended: Low · Visual impact: Low · Consensus: Strongly recommended to lower it; even competitive players do it for visibility as well as FPS.
+8% FPS

Frostbite's undergrowth and low vegetation render at high density to hide prone snipers, but that comes at a notable geometry cost. Dropping it to Low improves performance and makes it easier to spot camouflaged enemies.

Anti-Aliasing (TAA)

Recommended: Low · Visual impact: Low · Consensus: A common tweak for those who prioritize sharpness and FPS over perfectly smooth edges.
+5% FPS

Frostbite's TAA smooths edges but adds a slight overall blur and rendering cost. Dropping it to Low keeps a reasonably clean image while recovering frames.

2. Medium impact settings

Here's where most of the FPS is. Minor visual impact, major performance impact.

Mesh Quality

Recommended: Medium · Visual impact: Medium · Consensus: Good balance at Medium for most mid-range setups.
+7% FPS

Defines the level of detail on 3D models of soldiers, vehicles, and destruction debris. Dropping it from Ultra to Medium noticeably reduces geometry load.

Lighting Quality

Recommended: Medium · Visual impact: Medium · Consensus: Recommended tweak in most community optimization guides.
+9% FPS

Frostbite's dynamic lighting, with smoke, fire, and explosions lighting the scene in real time, is one of the engine's biggest performance drains.

Effects Quality

Recommended: Medium · Visual impact: Medium · Consensus: Strongly recommended to lower it on large maps with heavy artillery; its FPS impact is among the highest in the game.
+10% FPS

Controls explosion particles, smoke, destruction dust, and gunfire, elements that spike in number during tank and artillery assaults.

Texture Quality

Recommended: High · Visual impact: Low · Consensus: Recommended to keep it high if VRAM allows; it's one of the most visually rewarding settings.
+4% FPS

With enough VRAM (6GB or more), keeping textures on High barely affects the framerate and preserves the detail on uniforms and vehicles.

Terrain Quality

Recommended: Medium · Visual impact: Low · Consensus: A secondary tweak, useful as a complement to other cuts on tighter systems.
+5% FPS

Affects the level of detail of terrain and its textures at a distance. Dropping it to Medium reduces load in open maps without noticeably affecting front-line combat.

3. Upscaling (DLSS / FSR / XeSS)

The biggest gain in the game. Compatible with almost any modern GPU.

NVIDIA DLSS 1.0

+20% FPS

Battlefield V was one of the first games to integrate DLSS, but this early version built the image from a per-scene trained network, producing a result noticeably blurrier than modern DLSS. It offers a real gain, but many players prefer native resolution if the GPU allows.

RTX Reflections (Ray Tracing)

+-25% FPS

This isn't an upscaling technique but ray tracing: it adds realistic reflections on water, glass, and metallic surfaces using the RT cores in RTX GPUs. Its performance cost remains high.

4. Tips by GPU

NVIDIA

  • •On RTX GPUs, try DLSS 1.0 knowing it will sacrifice sharpness; many users get a better image by manually lowering render resolution with Ray Tracing turned off.
  • •Enable Reflex if your driver version supports it via the control panel to reduce latency in close-range infantry firefights.
  • •Keep Game Ready drivers updated; Frostbite received several performance patches specifically to expand compatibility with newer RTX series.

AMD

  • •Since the game doesn't include FSR, the main way to gain performance on AMD GPUs is lowering Effects Quality and Lighting Quality, the engine's most expensive settings.
  • •On Radeon cards, Ray Tracing Quality isn't available in hardware on most generations before RDNA 2.
  • •Check that Radeon Chill or Radeon Boost are disabled if you want a consistent framerate during massive artillery engagements.

Sistema

  • •With 64 players, vehicles, and destruction happening at once, the CPU takes noticeable hits; close background processes and prioritize a processor with good per-core performance.
  • •Install the game on an SSD: large maps with texture streaming and real-time destruction benefit greatly from low disk response times.
  • •Adjust your pagefile and close overlays if you notice stuttering, since Frostbite is sensitive to system interruptions during big battles.

5. Known game issues

Stuttering from texture streaming on large maps

On systems with less than 6GB of VRAM or with the game installed on an HDD, it's common to notice microstutters when quickly panning the camera in open maps.

Blurry image with DLSS 1.0 enabled

BFV's first DLSS implementation produces a visibly less sharp image than native resolution, especially in motion.

Estado: February 2019 patch (partial improvement)

FPS drops in massive battles with artillery and smoke

During Grand Operations Conquest assaults with multiple simultaneous explosions, smoke, and fire, the framerate can temporarily plummet even on powerful rigs.

6. Frequently asked questions

Is it worth enabling Ray Tracing in Battlefield V today?▾
Visually the reflections are a nice touch but their FPS cost is still high. For competitive play it's recommended to disable it; to enjoy the visuals with plenty of performance headroom, it can be enabled.
Why does DLSS look blurry in Battlefield V?▾
Because the game uses the first version of DLSS (1.0), released in 2018, which fell well behind modern DLSS in sharpness, so many players prefer native rendering if their GPU has enough headroom.
What setting gives the most FPS in Battlefield V?▾
Ray Tracing Quality on Off and Effects Quality on Medium are the two individual changes with the biggest impact, since they affect the engine's heaviest load.
Is this game more CPU- or GPU-dependent?▾
Battlefield V splits the load between both, but tends to lean more on the GPU because of the effects, destruction, and optional ray tracing; still, the CPU clearly feels the spikes from simultaneous players and vehicles.

Want to know exactly how many FPS YOUR PC will get?

Enter your GPU and CPU in our calculator and measure the real impact of each setting.

Calculate FPS for Battlefield V →

Calculations based on consensus of technical sources and our own FPS model. More about our methodology →

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