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PUBG: Battlegrounds
Optimization guide · Updated on July 13, 2026

How to improve FPS in PUBG: Battlegrounds (PC)

PUBG: Battlegrounds remains, almost a decade after its Steam Early Access launch (2017), one of the most demanding battle royales to optimize well. The Unreal Engine 4 engine (with a partial UE5 migration on Erangel since 2024, which added optional Lumen and Nanite) has to sustain up to 100 simultaneous players on maps as large as 8x8 km with terrain streaming, vehicles, ragdoll physics, and dense vegetation. The result is an unusually high CPU load for what the game offers graphically, especially in the first minutes of a match when all 100 players are still alive.

⚠️ Known for: Launched in 2017 with notoriously poor performance despite not particularly cutting-edge graphics; CPU spikes at the start of a match with 100 players alive; stuttering from shader compilation with every seasonal update; and a competitive community that deliberately lowers foliage quality and draw distance to spot enemies hiding in tall grass.
Example with your hardware

This is what you'd gain with a NVIDIA RTX 3050

Without optimization (Ultra)
32 FPS
1080p · Ultra · no DLSS
With this guide applied
~60 FPS
1080p · Recommended settings
+ DLSS Quality
~77 FPS
1080p · Settings + DLSS
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Calculations based on our FPS model combined with the % gain of each setting (measured in public benchmarks).

1. Quick wins (no visual loss)

Start here. Each one adds a little, but together they give +55% free FPS.

Foliage Quality

Recommended: Very Low · Visual impact: High · Consensus: Nearly universal among competitive players and streamers; it's the first setting any pro-player guide recommends.
+18% FPS

It's the single most influential setting in the whole game. On Very Low, grass renders much sparser and more transparent, which drastically cuts geometry load on maps like Erangel and Miramar and, incidentally, makes players who'd otherwise be camouflaged in tall grass at higher settings visible.

Shadows

Recommended: Low · Visual impact: Medium · Consensus: Standard recommendation in nearly every performance guide for the game.
+12% FPS

The dynamic shadows from vegetation, buildings, and vehicles on large maps are expensive to calculate. Lowering to Low removes much of that cost without losing silhouette readability, which is what actually matters in combat.

Post-Processing

Recommended: Very Low · Visual impact: Low · Consensus: Low visual cost, high benefit setting, with no controversy.
+8% FPS

Reduces bloom, vignette, depth of field, and color grading. Besides freeing up performance, it removes effects that make it harder to spot enemies at range.

Anti-Aliasing

Recommended: Low · Visual impact: Medium · Consensus: Majority opinion, though some casual players prefer keeping it at Medium to reduce jagged edges at long distances.
+7% FPS

PUBG's TAA introduces a noticeable GPU cost and some motion blur. Lowering it to Low (or disabling it if you use DLSS/FSR) improves both FPS and perceived sharpness.

Render Scale

Recommended: 95 · Visual impact: Low · Consensus: Especially recommended on mid-range GPUs that are already CPU-bottlenecked at the start of a match.
+10% FPS

Lowering the render scale slightly below 100% reduces pixel load in a nearly imperceptible way at 1440p/4K.

2. Medium impact settings

Here's where most of the FPS is. Minor visual impact, major performance impact.

Texture Quality

Recommended: Medium · Visual impact: Low · Consensus: Not recommended to force Ultra unless you have 8GB+ of free VRAM.
+6% FPS

With 8x8 km maps constantly streaming terrain, building, and vehicle textures, too high a texture setting on GPUs with little VRAM causes microstutter from streaming, not just lower average FPS.

View Distance

Recommended: Medium · Visual impact: Medium · Consensus: Snipers on large maps selectively raise this setting despite the cost, while on small maps almost everyone lowers it without hesitation.
+9% FPS

This is the setting whose impact varies most by map: on Erangel and Miramar, lowering it to Medium saves a fair amount of performance; on Sanhok (4x4 km) the impact is much smaller.

Effects Quality

Recommended: Low · Visual impact: Medium · Consensus: Widely adopted in the competitive scene for its double benefit (FPS + visibility through smoke).
+7% FPS

Affects explosions, grenade smoke, and vehicle particles. Lowering it doesn't just give FPS: it reduces the opacity and persistence of tactical smoke, which in practice makes it easier to see through enemy smoke grenades.

V-Sync

Recommended: Off · Visual impact: Imperceptible · Consensus: Standard in any competitive-focused setup.
+5% FPS

V-Sync adds unnecessary input lag in a competitive shooter. It's better to disable it and use an FPS limiter (or NVIDIA Reflex) to avoid tearing without penalizing latency.

Motion Blur

Recommended: Off · Visual impact: Imperceptible · Consensus: Unanimously disabled among serious players.
+3% FPS

Low but non-zero cost, and it worsens visual clarity when turning the camera quickly, something critical in close-range fights.

3. Upscaling (DLSS / FSR / XeSS)

The biggest gain in the game. Compatible with almost any modern GPU.

NVIDIA DLSS

+35% FPS

NVIDIA DLSS (Super Resolution) arrived in PUBG in a 2022 update and remains active in the game's current versions. On RTX GPUs it's the scaling option with the best sharpness-to-performance ratio.

AMD FSR

+28% FPS

AMD FSR is available as a cross-platform alternative (works on any GPU). The quality jump between modes is more noticeable than in DLSS, so it's recommended to use at least Quality mode.

Intel XeSS

+22% FPS

Intel XeSS is supported for Arc GPU owners, with image quality behavior in between DLSS and FSR. On non-Intel GPUs, performance is noticeably worse than its native execution on Arc.

4. Tips by GPU

NVIDIA

  • •Enable NVIDIA Reflex from the game's options to reduce input lag, especially valuable in PUBG's close-range firefights.
  • •Keep Game Ready drivers up to date: Krafton ships frequent seasonal patches that often introduce performance regressions fixed shortly after via driver.
  • •On RTX 30/40, use DLSS in Quality mode before lowering the monitor's native resolution.

AMD

  • •Enable AMD Anti-Lag in the Adrenalin panel to offset the extra latency added by Unreal Engine's rendering pipeline.
  • •If your GPU doesn't support FSR natively in good conditions, try FSR in Quality mode first and only move up to Balanced if you're still below your target FPS.
  • •Check that Radeon Chill is disabled during ranked matches: it can introduce noticeable frametime variations in combat.

Sistema

  • •Install PUBG on an SSD (preferably NVMe): terrain and texture streaming on 8x8 km maps is one of the most common causes of stutter on HDD installs.
  • •Disable Windows's fullscreen optimizations and the Game Bar; they tend to add microstutter in games with anti-cheat like BattlEye.
  • •Leave at least 4-6 GB of RAM free for the operating system: with 100 players loading assets simultaneously, insufficient RAM causes more severe FPS drops than in most shooters.

5. Known game issues

Shader compilation stutter after every update

Every seasonal patch tends to cause noticeable hitching during the first minutes of play while the engine compiles new shaders, especially when entering a freshly updated map for the first time.

CPU bottleneck at the start of a match

With all 100 players alive at the start of the plane and the jump, physics simulation, networking, and terrain streaming saturate the CPU even on high-end processors, causing FPS drops that fade as the circle shrinks.

Increased requirements after Erangel's UE5 remaster

The 2024 update of Erangel to Unreal Engine 5 (with optional Lumen and Nanite) notably raised GPU and VRAM requirements on that specific map compared to the rest, which remains on the classic UE4 pipeline.

Estado: Erangel UE5 update (2024)

6. Frequently asked questions

Why does PUBG perform worse than its graphics would suggest?▾
The cost doesn't come from visual fidelity, but from the simulation: maps up to 8x8 km with continuous terrain streaming, up to 100 players with vehicle and ragdoll physics, and a netcode that has to sync all of that in real time. It's more an engine architecture problem than a cutting-edge graphics one.
What are the best settings to maximize visibility in competitive play?▾
Foliage Quality on Very Low is the highest-impact setting, followed by Effects Quality on Low (to see better through smoke) and Post-Processing on Very Low to remove bloom and vignette that make it harder to spot enemies at range.
Do Erangel and Miramar demand more than Sanhok?▾
Yes, notably. Being 8x8 km maps versus Sanhok's 4x4 km, they demand more CPU due to the amount of terrain, buildings, and asset streaming to manage, especially with View Distance set high.
Does PUBG support DLSS, FSR, or XeSS?▾
Yes, all three. DLSS (Super Resolution) was added in 2022 and works on RTX GPUs, FSR is available for any graphics card, and XeSS offers its best performance on Intel Arc GPUs.

Want to know exactly how many FPS YOUR PC will get?

Enter your GPU and CPU in our calculator and measure the real impact of each setting.

Calculate FPS for PUBG: Battlegrounds →

Calculations based on consensus of technical sources and our own FPS model. More about our methodology →

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