
How to improve FPS in Street Warriors Online (PC)
Street Warriors Online is an online multiplayer street-brawler beat 'em up with a very direct focus: deep character customization, fast turn-based combat against up to several players at once, and a low-poly 2.5D/3D look designed to run on any PC. Its engine is simple and doesn't chase cutting-edge graphical effects, so the vast majority of rigs, even modest laptops or office PCs, run it at max settings without any issue. The real limiting factor is almost never the GPU or the CPU, but the network connection: as an online multiplayer game with real-time hit synchronization, latency and server stability weigh far more on the experience than any graphics setting.
This is what you'd gain with a NVIDIA RTX 3050
Calculations based on our FPS model combined with the % gain of each setting (measured in public benchmarks).
1. Quick wins (no visual loss)
Start here. Each one adds a little, but together they give +15% free FPS.
V-Sync
V-Sync caps the framerate to the monitor's refresh rate and adds input lag, especially harmful in an online fighting game where the timing of a hit or a block depends on immediate response.
Motion Blur
Motion blur barely costs anything on such a lightweight engine, but disabling it improves readability of the fast hits in close-quarters combat.
Shadow Quality
Dynamic character shadows on the street scenery have a low cost on this engine, but lowering them a notch frees up some margin on very modest rigs.
Anti-Aliasing
Edge smoothing on a simple visual style like this one doesn't need its highest level to look clean.
Resolution Scale
On such a lightweight game there's usually no need to rescale resolution; it's mentioned here only as a last resort on extremely limited hardware or very old integrated graphics.
2. Medium impact settings
Here's where most of the FPS is. Minor visual impact, major performance impact.
Texture Quality
Character and scenery textures are low-to-medium resolution by design, so they barely demand VRAM and can be kept high at no real cost.
Post-Processing
Bloom and color-correction effects with minimal cost on this engine; lowering them barely frees up performance but simplifies the image somewhat.
Particle Effects
Hit, combo, and special-ability effects generate particles that add up when several players are fighting at once on screen.
Frame Rate Limit
Setting a reasonable FPS cap avoids unnecessary thermal spikes on a game that, being so lightweight, can push the framerate far beyond what's needed and heat up the GPU for no reason.
3. Upscaling (DLSS / FSR / XeSS)
The biggest gain in the game. Compatible with almost any modern GPU.
4. Tips by GPU
NVIDIA
- •Practically any NVIDIA GPU from the last eight years runs this game effortlessly at max settings; there's no need to spend on hardware for this title.
- •Enable low-latency mode in the NVIDIA control panel to reduce input lag in online hit exchanges, which matters more than any graphics setting.
- •Don't force overclocking or maximum-performance profiles: on such a lightweight game it won't translate into any perceptible improvement and only adds power draw and fan noise.
AMD
- •Any modern AMD GPU, or even older generations, has plenty of headroom for this game; graphics hardware isn't the limiting factor here.
- •Enable Radeon Anti-Lag to reduce input latency in fights, especially relevant in close online matches.
- •Keep drivers reasonably updated, though on such a lightweight game they rarely bring significant performance changes.
Sistema
- •Prioritize a stable, low-latency internet connection over any graphics hardware upgrade: in an online beat 'em up, hit sync depends on ping, not FPS.
- •Use an Ethernet cable instead of WiFi whenever possible to reduce latency variability during fights.
- •Close background applications that use bandwidth (downloads, streaming, updates) while playing online, since they can cause lag spikes more harmful than any graphics setting.
5. Known game issues
Lag and desync in fights with many players
In crowded lobbies or with several players hitting each other at once, network sync can generate small jumps or delays in hit animations, more noticeable than any graphical framerate drop.
Latency spikes on busier servers
As with many indie online games, the quality of the experience varies by server region and peak player hours, something unrelated to the player's local hardware.
Brief hitches when loading new zones or characters
Loading other players' new customization elements when entering a lobby can cause a brief hitch, especially on mechanical hard drives compared to an SSD.
6. Frequently asked questions
Do I need a powerful GPU to play Street Warriors Online?▾
Why do I notice hitches if my PC has plenty of graphical headroom?▾
Does it have DLSS, FSR, or XeSS?▾
What should I prioritize for a good experience: the GPU or the internet connection?▾
Want to know exactly how many FPS YOUR PC will get?
Enter your GPU and CPU in our calculator and measure the real impact of each setting.
Calculations based on consensus of technical sources and our own FPS model. More about our methodology →