
How Many FPS Does Monster Hunter: World Get with GTX 1650? Performance at 1080p, 1440p & 4K

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Monster Hunter: World system requirements
Official minimum and recommended requirements published by the developer.
Minimum
Recommended
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GTX 1650 Specifications
Want the exact Monster Hunter: World FPS with your GTX 1650?
These FPS assume a reference CPU. Add your real processor and RAM and we'll tailor the estimate to your rig.
- Estimate tailored to your rig
- Customize resolution, quality, and RAM
Monster Hunter: World benchmark on GTX 1650: FPS by resolution and quality
Pick yours and we recalculate the whole table above with it.
Monster Hunter: World FPS with a GTX 1650 and a Intel Core i5-13400
| Quality | 1080p (Full HD) | 1440p (2K) | 4K (Ultra HD) |
|---|---|---|---|
| Ultra | 42FPS min 37Acceptable | 26FPS min 23Poor | 10FPS min 9Unplayable |
| High | 54FPS min 48Acceptable | 33FPS min 29Acceptable | 13FPS min 12Unplayable |
| Medium | 71FPS min 62Good | 44FPS min 39Acceptable | 17FPS min 15Poor |
| Low | 91FPS min 80Good | 56FPS min 50Acceptable | 22FPS min 20Poor |
| Bottleneck (estimated) | GPU 34% | GPU 59% | GPU 84% |
The percentage estimates how much of the stronger component's capability goes unused because of the other one.
This one does matter: from the AMD Ryzen 5 2600 downwards the processor becomes the brake on the GTX 1650. There is 8% between the slowest and fastest CPU in the table. One caveat: this is at 1080p, where the CPU weighs most. At 1440p and 4K the graphics card takes over and the processor stops mattering.
FSR performance: FPS with AI upscaling
Upscaling renders Monster Hunter: World at a lower internal resolution and reconstructs the image, so you trade a little sharpness for extra frames. These are the estimated figures for the GTX 1650 with FSR enabled, starting from its native Ultra FPS.
| Resolution | Native | FSR Quality | FSR Performance |
|---|---|---|---|
| 1080p | 42 | 53 | 61 |
| 1440p | 26 | 35 | 43 |
| 4K | 10 | 15 | 19 |
About ray tracing: every figure on this page is with ray tracing off. The GTX 1650 has no dedicated hardware for it, so it is an option best left disabled.
Estimated figures. The real gain varies by game and by the version of the technology.
Is the CPU or the graphics card holding you back?
These FPS assume a mid-range CPU that isn't a bottleneck — roughly a Intel Core i5-13400 — and 16 GB of RAM.
Here the graphics card is the brake: the GTX 1650 is what caps the frame rate in Monster Hunter: World. A faster processor would hardly change the result.
Is the GTX 1650 Enough for Monster Hunter: World?
The GTX 1650 delivers 42 FPS at 1080p Ultra in Monster Hunter: World. Performance is acceptable but not ideal. Consider lowering the resolution or quality.
At 1440p it gets 26 FPS and at 4K 10 FPS at Ultra quality.
This GPU does not reach 60 FPS at 1080p Ultra
View recommended GPUs for Monster Hunter: World→Want more FPS in Monster Hunter: World?
Our guide collects the settings that give between +40% and +90% FPS in Monster Hunter: World with barely any visual loss. Recommended settings, GPU-specific tips (NVIDIA/AMD/Intel) and solutions to common game issues.
























