
How Many FPS Does Resident Evil Village Get with RTX 5050? Performance at 1080p, 1440p & 4K

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Resident Evil Village system requirements
Official minimum and recommended requirements published by the developer.
Minimum
Recommended
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RTX 5050 Specifications
Want the exact Resident Evil Village FPS with your RTX 5050?
These FPS assume a reference CPU. Add your real processor and RAM and we'll tailor the estimate to your rig.
- Estimate tailored to your rig
- Customize resolution, quality, and RAM
Resident Evil Village benchmark on RTX 5050: FPS by resolution and quality
Pick yours and we recalculate the whole table above with it.
Resident Evil Village FPS with a RTX 5050 and a Intel Core i5-13400
| Quality | 1080p (Full HD) | 1440p (2K) | 4K (Ultra HD) |
|---|---|---|---|
| Ultra | 96FPS min 68Good | 59FPS min 51Acceptable | 27FPS min 24Poor |
| High | 125FPS min 88Excellent | 77FPS min 67Good | 35FPS min 31Acceptable |
| Medium | 164FPS min 116Excellent | 100FPS min 87Good | 46FPS min 41Acceptable |
| Low | 212FPS min 150Excellent | 130FPS min 113Excellent | 60FPS min 53Good |
| Bottleneck (estimated) | CPU 28% | balanced | GPU 56% |
The percentage estimates how much of the stronger component's capability goes unused because of the other one.
This one does matter: from the AMD Ryzen 7 9800X3D downwards the processor becomes the brake on the RTX 5050. There is 17% between the slowest and fastest CPU in the table. One caveat: this is at 1080p, where the CPU weighs most. At 1440p and 4K the graphics card takes over and the processor stops mattering.
DLSS performance: FPS with AI upscaling
Upscaling renders Resident Evil Village at a lower internal resolution and reconstructs the image, so you trade a little sharpness for extra frames. These are the estimated figures for the RTX 5050 with DLSS enabled, starting from its native Ultra FPS.
| Resolution | Native | DLSS Quality | DLSS Performance | + Frame generation |
|---|---|---|---|---|
| 1080p | 96 | 120 | 139 | 204 |
| 1440p | 59 | 80 | 97 | 136 |
| 4K | 27 | 39 | 50 | 66 |
Frame generation inserts intermediate frames: it raises the smoothness you see on screen, but it does not reduce input latency, so use it selectively in competitive games.
About ray tracing: every figure on this page is with ray tracing off. The RTX 5050 does have dedicated hardware for it, so you can turn it on in games that implement it. The FPS cost swings widely depending on how much ray tracing each title uses, and DLSS is exactly what people lean on to pay for it.
Estimated figures. The real gain varies by game and by the version of the technology.
Is the CPU or the graphics card holding you back?
These FPS assume a mid-range CPU that isn't a bottleneck — roughly a Intel Core i5-13400 — and 16 GB of RAM.
With that CPU, the RTX 5050 has headroom to spare in Resident Evil Village: the processor runs out before the graphics card does. A faster processor would gain you FPS; a stronger graphics card would barely help. At 4K it flips: there the graphics card becomes the limit.
Is the RTX 5050 Enough for Resident Evil Village?
The RTX 5050 delivers 96 FPS at 1080p Ultra in Resident Evil Village. Enough for a smooth 60 FPS experience. For 144Hz, lower the quality to High.
At 1440p it gets 59 FPS and at 4K 27 FPS at Ultra quality.
Want more FPS in Resident Evil Village?
Our guide collects the settings that give between +40% and +90% FPS in Resident Evil Village with barely any visual loss. Recommended settings, GPU-specific tips (NVIDIA/AMD/Intel) and solutions to common game issues.
























