
How Many FPS Does No Man's Sky Get with RX 590? Performance at 1080p, 1440p & 4K

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No Man's Sky system requirements
Official minimum and recommended requirements published by the developer.
Minimum
Recommended
Upcoming games, cheaper with an official key.
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RX 590 Specifications
These are the basic specs. The full RX 590 page adds the rest of the technical data and its FPS game by game, not just in No Man's Sky.
Want the exact No Man's Sky FPS with your RX 590?
These FPS assume a reference CPU. Add your real processor and RAM and we'll tailor the estimate to your rig.
- Estimate tailored to your rig
- Customize resolution, quality, and RAM
No Man's Sky benchmark on RX 590: FPS by resolution and quality
Pick yours and we recalculate the whole table above with it.
No Man's Sky FPS with a RX 590 and a Intel Core i5-13400
| Quality | 1080p (Full HD) | 1440p (2K) | 4K (Ultra HD) |
|---|---|---|---|
| Ultra | 50FPS min 44Acceptable | 32FPS min 28Acceptable | 13FPS min 12Unplayable |
| High | 66FPS min 58Good | 42FPS min 37Acceptable | 17FPS min 15Poor |
| Medium | 86FPS min 75Good | 55FPS min 49Acceptable | 22FPS min 20Poor |
| Low | 111FPS min 97Good | 71FPS min 63Good | 29FPS min 26Poor |
| Bottleneck (estimated) | GPU 19% | GPU 48% | GPU 79% |
The percentage estimates how much of the stronger component's capability goes unused because of the other one.
This one does matter: from the AMD Ryzen 5 3600 downwards the processor becomes the brake on the RX 590. There is 14% between the slowest and fastest CPU in the table. One caveat: this is at 1080p, where the CPU weighs most. At 1440p and 4K the graphics card takes over and the processor stops mattering.
FSR performance: FPS with AI upscaling
Upscaling renders No Man's Sky at a lower internal resolution and reconstructs the image, so you trade a little sharpness for extra frames. These are the estimated figures for the RX 590 with FSR enabled, starting from its native Ultra FPS.
| Resolution | Native | FSR Quality | FSR Performance |
|---|---|---|---|
| 1080p | 50 | 63 | 73 |
| 1440p | 32 | 43 | 53 |
| 4K | 13 | 19 | 24 |
About ray tracing: every figure on this page is with ray tracing off. The RX 590 has no dedicated hardware for it, so it is an option best left disabled.
Estimated figures. The real gain varies by game and by the version of the technology.
Is the CPU or the graphics card holding you back?
These FPS assume a mid-range CPU that isn't a bottleneck — roughly a Intel Core i5-13400 — and 16 GB of RAM.
Here the graphics card is the brake: the RX 590 is what caps the frame rate in No Man's Sky. A faster processor would hardly change the result.
Is the RX 590 Enough for No Man's Sky?
The RX 590 delivers 50 FPS at 1080p Ultra in No Man's Sky. Performance is acceptable but not ideal. Consider lowering the resolution or quality.
At 1440p it gets 32 FPS and at 4K 13 FPS at Ultra quality.
This GPU does not reach 60 FPS at 1080p Ultra
View recommended GPUs for No Man's Sky→Want more FPS in No Man's Sky?
Our guide collects the settings that give between +40% and +90% FPS in No Man's Sky with barely any visual loss. Recommended settings, GPU-specific tips (NVIDIA/AMD/Intel) and solutions to common game issues.
RX 590 or GTX 980 Ti for No Man's Sky?
In No Man's Sky at 1080p Ultra both land on the same figure: 50 FPS. Price and power draw are what separate them.
RX 590 vs GTX 980 Ti: which one is faster?Other GPUs for No Man's Sky
If none of these convinces you for No Man's Sky, the full ranking sorts all 143 cards by real FPS, not synthetic scores.
See the full graphics card ranking by real FPS


















