
How Many FPS Does Monster Hunter: World Get with RX Vega 64? Performance at 1080p, 1440p & 4K

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Monster Hunter: World system requirements
Official minimum and recommended requirements published by the developer.
Minimum
Recommended
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RX Vega 64 Specifications
These are the basic specs. The full RX Vega 64 page adds the rest of the technical data and its FPS game by game, not just in Monster Hunter: World.
Want the exact Monster Hunter: World FPS with your RX Vega 64?
These FPS assume a reference CPU. Add your real processor and RAM and we'll tailor the estimate to your rig.
- Estimate tailored to your rig
- Customize resolution, quality, and RAM
Monster Hunter: World benchmark on RX Vega 64: FPS by resolution and quality
Pick yours and we recalculate the whole table above with it.
Monster Hunter: World FPS with a RX Vega 64 and a Intel Core i5-13400
| Quality | 1080p (Full HD) | 1440p (2K) | 4K (Ultra HD) |
|---|---|---|---|
| Ultra | 52FPS min 46Acceptable | 35FPS min 31Acceptable | 14FPS min 13Unplayable |
| High | 68FPS min 60Good | 45FPS min 40Acceptable | 18FPS min 16Poor |
| Medium | 88FPS min 77Good | 59FPS min 52Acceptable | 24FPS min 21Poor |
| Low | 114FPS min 100Good | 76FPS min 67Good | 31FPS min 28Acceptable |
| Bottleneck (estimated) | GPU 17% | GPU 44% | GPU 77% |
The percentage estimates how much of the stronger component's capability goes unused because of the other one.
This one does matter: from the AMD Ryzen 5 3600 downwards the processor becomes the brake on the RX Vega 64. There is 13% between the slowest and fastest CPU in the table. One caveat: this is at 1080p, where the CPU weighs most. At 1440p and 4K the graphics card takes over and the processor stops mattering.
FSR performance: FPS with AI upscaling
Upscaling renders Monster Hunter: World at a lower internal resolution and reconstructs the image, so you trade a little sharpness for extra frames. These are the estimated figures for the RX Vega 64 with FSR enabled, starting from its native Ultra FPS.
| Resolution | Native | FSR Quality | FSR Performance |
|---|---|---|---|
| 1080p | 52 | 65 | 75 |
| 1440p | 35 | 47 | 58 |
| 4K | 14 | 20 | 26 |
About ray tracing: every figure on this page is with ray tracing off. The RX Vega 64 has no dedicated hardware for it, so it is an option best left disabled.
Estimated figures. The real gain varies by game and by the version of the technology.
Is the CPU or the graphics card holding you back?
These FPS assume a mid-range CPU that isn't a bottleneck — roughly a Intel Core i5-13400 — and 16 GB of RAM.
Here the graphics card is the brake: the RX Vega 64 is what caps the frame rate in Monster Hunter: World. A faster processor would hardly change the result.
Is the RX Vega 64 Enough for Monster Hunter: World?
The RX Vega 64 delivers 52 FPS at 1080p Ultra in Monster Hunter: World. Performance is acceptable but not ideal. Consider lowering the resolution or quality.
At 1440p it gets 35 FPS and at 4K 14 FPS at Ultra quality.
This GPU does not reach 60 FPS at 1080p Ultra
View recommended GPUs for Monster Hunter: World→Want more FPS in Monster Hunter: World?
Our guide collects the settings that give between +40% and +90% FPS in Monster Hunter: World with barely any visual loss. Recommended settings, GPU-specific tips (NVIDIA/AMD/Intel) and solutions to common game issues.
RX Vega 64 or RTX 3050 Laptop for Monster Hunter: World?
In Monster Hunter: World at 1080p Ultra both land on the same figure: 52 FPS. Price and power draw are what separate them.
RX Vega 64 vs RTX 3050 Laptop: which one is faster?Other GPUs for Monster Hunter: World
If none of these convinces you for Monster Hunter: World, the full ranking sorts all 143 cards by real FPS, not synthetic scores.
See the full graphics card ranking by real FPS



















