
Metal Gear Solid Delta: Snake Eater with RTX 5050 — How Many FPS?
51FPS
1080p UltraEstimated
Metal Gear Solid Delta: Snake Eater system requirements
Official minimum and recommended requirements published by the developer.
Minimum
CPUIntel(R) Core(TM) i3-2120 CPU @ 3.30GHz (4 CPUs), ~3.3GHz
GPUAMD Radeon HD 5800 Series
RAM1 GB RAM
Storage4 GB available space
Recommended
CPUIntel Core i7-9700 / AMD Ryzen 5 3600
GPUNVIDIA GeForce RTX 3060 / AMD Radeon RX 6600
RAM16 GB RAM
Storage4 GB available space
RTX 5050 Specifications
BrandNVIDIA
VRAM8 GB
Power Draw (TDP)130W
TierEntry-level
Benchmark48
1080p (Full HD)48/100
Performance by Resolution and Quality
| Quality | 1080p (Full HD) | 1440p (2K) | 4K (Ultra HD) |
|---|---|---|---|
| Ultra | 51FPS Acceptable | 40FPS Acceptable | 23FPS Poor |
| High | 66FPS Good | 52FPS Acceptable | 30FPS Acceptable |
| Medium | 86FPS Good | 68FPS Good | 40FPS Acceptable |
| Low | 112FPS Good | 88FPS Good | 51FPS Acceptable |
Is the RTX 5050 Enough for Metal Gear Solid Delta: Snake Eater?
The RTX 5050 delivers 51 FPS at 1080p Ultra in Metal Gear Solid Delta: Snake Eater. Performance is acceptable but not ideal. Consider lowering the resolution or quality.
At 1440p it gets 40 FPS and at 4K 23 FPS at Ultra quality.
This GPU does not reach 60 FPS at 1080p Ultra
View recommended GPUs for Metal Gear Solid Delta: Snake Eater→
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