
Metal Gear Solid Delta: Snake Eater with GTX 1650 Super — How Many FPS?
26FPS
1080p UltraEstimated
Metal Gear Solid Delta: Snake Eater system requirements
Official minimum and recommended requirements published by the developer.
Minimum
CPUIntel(R) Core(TM) i3-2120 CPU @ 3.30GHz (4 CPUs), ~3.3GHz
GPUAMD Radeon HD 5800 Series
RAM1 GB RAM
Storage4 GB available space
Recommended
CPUIntel Core i7-9700 / AMD Ryzen 5 3600
GPUNVIDIA GeForce RTX 3060 / AMD Radeon RX 6600
RAM16 GB RAM
Storage4 GB available space
GTX 1650 Super Specifications
BrandNVIDIA
VRAM4 GB
Power Draw (TDP)100W
TierEntry-level
Benchmark25
1080p (Full HD)25/100
Performance by Resolution and Quality
| Quality | 1080p (Full HD) | 1440p (2K) | 4K (Ultra HD) |
|---|---|---|---|
| Ultra | 26FPS Poor | 19FPS Poor | 10FPS Unplayable |
| High | 34FPS Acceptable | 25FPS Poor | 12FPS Unplayable |
| Medium | 45FPS Acceptable | 32FPS Acceptable | 16FPS Poor |
| Low | 58FPS Acceptable | 42FPS Acceptable | 21FPS Poor |
Is the GTX 1650 Super Enough for Metal Gear Solid Delta: Snake Eater?
The GTX 1650 Super delivers 26 FPS at 1080p Ultra in Metal Gear Solid Delta: Snake Eater. This GPU is not enough for Metal Gear Solid Delta: Snake Eater at this resolution. We recommend a more powerful GPU.
At 1440p it gets 19 FPS and at 4K 10 FPS at Ultra quality.
This GPU does not reach 60 FPS at 1080p Ultra
View recommended GPUs for Metal Gear Solid Delta: Snake Eater→
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