
How Many FPS Does Age of Empires IV Get with RX 6600M? Performance at 1080p, 1440p & 4K

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Age of Empires IV system requirements
Official minimum and recommended requirements published by the developer.
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Recommended
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RX 6600M Specifications
These are the basic specs. The full RX 6600M page adds the rest of the technical data and its FPS game by game, not just in Age of Empires IV.
Want the exact Age of Empires IV FPS with your RX 6600M?
These FPS assume a reference CPU. Add your real processor and RAM and we'll tailor the estimate to your rig.
- Estimate tailored to your rig
- Customize resolution, quality, and RAM
Age of Empires IV benchmark on RX 6600M: FPS by resolution and quality
Pick yours and we recalculate the whole table above with it.
Age of Empires IV FPS with a RX 6600M and a Intel Core i5-13400
| Quality | 1080p (Full HD) | 1440p (2K) | 4K (Ultra HD) |
|---|---|---|---|
| Ultra | 83FPS min 60Good | 55FPS min 48Acceptable | 23FPS min 20Poor |
| High | 108FPS min 78Good | 72FPS min 63Good | 30FPS min 27Acceptable |
| Medium | 142FPS min 102Excellent | 94FPS min 82Good | 40FPS min 36Acceptable |
| Low | 183FPS min 132Excellent | 122FPS min 107Excellent | 51FPS min 45Acceptable |
| Bottleneck (estimated) | CPU 26% | GPU 11% | GPU 63% |
The percentage estimates how much of the stronger component's capability goes unused because of the other one.
This one does matter: from the AMD Ryzen 7 9800X3D downwards the processor becomes the brake on the RX 6600M. There is 37% between the slowest and fastest CPU in the table. One caveat: this is at 1080p, where the CPU weighs most. At 1440p and 4K the graphics card takes over and the processor stops mattering.
FSR performance: FPS with AI upscaling
Upscaling renders Age of Empires IV at a lower internal resolution and reconstructs the image, so you trade a little sharpness for extra frames. These are the estimated figures for the RX 6600M with FSR enabled, starting from its native Ultra FPS.
| Resolution | Native | FSR Quality | FSR Performance |
|---|---|---|---|
| 1080p | 83 | 104 | 120 |
| 1440p | 55 | 74 | 91 |
| 4K | 23 | 33 | 43 |
About ray tracing: every figure on this page is with ray tracing off. The RX 6600M does have dedicated hardware for it, so you can turn it on in games that implement it. The FPS cost swings widely depending on how much ray tracing each title uses, and FSR is exactly what people lean on to pay for it.
Estimated figures. The real gain varies by game and by the version of the technology.
Is the CPU or the graphics card holding you back?
These FPS assume a mid-range CPU that isn't a bottleneck — roughly a Intel Core i5-13400 — and 16 GB of RAM.
With that CPU, the RX 6600M has headroom to spare in Age of Empires IV: the processor runs out before the graphics card does. A faster processor would gain you FPS; a stronger graphics card would barely help. At 4K it flips: there the graphics card becomes the limit.
Is the RX 6600M Enough for Age of Empires IV?
The RX 6600M delivers 83 FPS at 1080p Ultra in Age of Empires IV. Enough for a smooth 60 FPS experience. For 144Hz, lower the quality to High.
At 1440p it gets 55 FPS and at 4K 23 FPS at Ultra quality.
Want more FPS in Age of Empires IV?
Our guide collects the settings that give between +40% and +90% FPS in Age of Empires IV with barely any visual loss. Recommended settings, GPU-specific tips (NVIDIA/AMD/Intel) and solutions to common game issues.
RX 6600M or GTX 1660 Ti for Age of Empires IV?
In Age of Empires IV at 1080p Ultra both land on the same figure: 83 FPS. Price and power draw are what separate them.
RX 6600M vs GTX 1660 Ti: which one is faster?Other GPUs for Age of Empires IV
If none of these convinces you for Age of Empires IV, the full ranking sorts all 143 cards by real FPS, not synthetic scores.
See the full graphics card ranking by real FPS



















