
How Many FPS Does Schedule I Get with RX 6600M? Performance at 1080p, 1440p & 4K

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Schedule I system requirements
Official minimum and recommended requirements published by the developer.
Minimum
Recommended
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RX 6600M Specifications
Want the exact Schedule I FPS with your RX 6600M?
These FPS assume a reference CPU. Add your real processor and RAM and we'll tailor the estimate to your rig.
- Estimate tailored to your rig
- Customize resolution, quality, and RAM
Schedule I benchmark on RX 6600M: FPS by resolution and quality
Pick yours and we recalculate the whole table above with it.
Schedule I FPS with a RX 6600M and a Intel Core i5-13400
| Quality | 1080p (Full HD) | 1440p (2K) | 4K (Ultra HD) |
|---|---|---|---|
| Ultra | 65FPS min 57Good | 44FPS min 39Acceptable | 18FPS min 16Poor |
| High | 84FPS min 73Good | 57FPS min 50Acceptable | 24FPS min 21Poor |
| Medium | 110FPS min 96Good | 75FPS min 66Good | 31FPS min 28Acceptable |
| Low | 143FPS min 124Excellent | 97FPS min 85Good | 40FPS min 36Acceptable |
| Bottleneck (estimated) | balanced | GPU 30% | GPU 71% |
The percentage estimates how much of the stronger component's capability goes unused because of the other one.
This one does matter: from the Intel Core i5-12400F downwards the processor becomes the brake on the RX 6600M. There is 26% between the slowest and fastest CPU in the table. One caveat: this is at 1080p, where the CPU weighs most. At 1440p and 4K the graphics card takes over and the processor stops mattering.
FSR performance: FPS with AI upscaling
Upscaling renders Schedule I at a lower internal resolution and reconstructs the image, so you trade a little sharpness for extra frames. These are the estimated figures for the RX 6600M with FSR enabled, starting from its native Ultra FPS.
| Resolution | Native | FSR Quality | FSR Performance |
|---|---|---|---|
| 1080p | 65 | 81 | 94 |
| 1440p | 44 | 59 | 73 |
| 4K | 18 | 26 | 33 |
About ray tracing: every figure on this page is with ray tracing off. The RX 6600M does have dedicated hardware for it, so you can turn it on in games that implement it. The FPS cost swings widely depending on how much ray tracing each title uses, and FSR is exactly what people lean on to pay for it.
Estimated figures. The real gain varies by game and by the version of the technology.
Is the CPU or the graphics card holding you back?
These FPS assume a mid-range CPU that isn't a bottleneck — roughly a Intel Core i5-13400 — and 16 GB of RAM.
The RX 6600M and that processor are well matched in Schedule I: neither clearly holds the other back, so the table figures are a fair reflection of the pair. At 4K it flips: there the graphics card becomes the limit.
Is the RX 6600M Enough for Schedule I?
The RX 6600M delivers 65 FPS at 1080p Ultra in Schedule I. Enough for a smooth 60 FPS experience. For 144Hz, lower the quality to High.
At 1440p it gets 44 FPS and at 4K 18 FPS at Ultra quality.
Want more FPS in Schedule I?
Our guide collects the settings that give between +40% and +90% FPS in Schedule I with barely any visual loss. Recommended settings, GPU-specific tips (NVIDIA/AMD/Intel) and solutions to common game issues.
























