
How Many FPS Does Rocket League Get with Arc A580? Performance at 1080p, 1440p & 4K

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Arc A580 Specifications
These are the basic specs. The full Arc A580 page adds the rest of the technical data and its FPS game by game, not just in Rocket League.
Want the exact Rocket League FPS with your Arc A580?
These FPS assume a reference CPU. Add your real processor and RAM and we'll tailor the estimate to your rig.
- Estimate tailored to your rig
- Customize resolution, quality, and RAM
Rocket League benchmark on Arc A580: FPS by resolution and quality
Pick yours and we recalculate the whole table above with it.
Rocket League FPS with a Arc A580 and a Intel Core i5-13400
| Quality | 1080p (Full HD) | 1440p (2K) | 4K (Ultra HD) |
|---|---|---|---|
| Ultra | 200FPS min 111Excellent | 119FPS min 79Good | 42FPS min 37Acceptable |
| High | 260FPS min 145Excellent | 154FPS min 103Excellent | 55FPS min 48Acceptable |
| Medium | 340FPS min 189Excellent | 202FPS min 135Excellent | 72FPS min 63Good |
| Low | 440FPS min 245Excellent | 261FPS min 174Excellent | 93FPS min 82Good |
| Bottleneck (estimated) | CPU 54% | CPU 35% | GPU 32% |
The percentage estimates how much of the stronger component's capability goes unused because of the other one.
This one does matter: from the Intel Core i9-14900K downwards the processor becomes the brake on the Arc A580. There is 9% between the slowest and fastest CPU in the table. One caveat: this is at 1080p, where the CPU weighs most. At 1440p and 4K the graphics card takes over and the processor stops mattering.
XeSS performance: FPS with AI upscaling
Upscaling renders Rocket League at a lower internal resolution and reconstructs the image, so you trade a little sharpness for extra frames. These are the estimated figures for the Arc A580 with XeSS enabled, starting from its native Ultra FPS.
| Resolution | Native | XeSS Quality | XeSS Performance |
|---|---|---|---|
| 1080p | 200 | 250 | 290 |
| 1440p | 119 | 161 | 196 |
| 4K | 42 | 61 | 78 |
About ray tracing: every figure on this page is with ray tracing off. The Arc A580 does have dedicated hardware for it, so you can turn it on in games that implement it. The FPS cost swings widely depending on how much ray tracing each title uses, and XeSS is exactly what people lean on to pay for it.
Estimated figures. The real gain varies by game and by the version of the technology.
Is the CPU or the graphics card holding you back?
These FPS assume a mid-range CPU that isn't a bottleneck — roughly a Intel Core i5-13400 — and 16 GB of RAM.
With that CPU, the Arc A580 has headroom to spare in Rocket League: the processor runs out before the graphics card does. A faster processor would gain you FPS; a stronger graphics card would barely help. At 4K it flips: there the graphics card becomes the limit.
Is the Arc A580 Enough for Rocket League?
The Arc A580 delivers 200 FPS at 1080p Ultra in Rocket League. More than enough for 144Hz. You can comfortably play at 1440p.
At 1440p it gets 119 FPS and at 4K 42 FPS at Ultra quality.
This GPU is more than enough — you can play at 1440p or 4K comfortably
Want more FPS in Rocket League?
Our guide collects the settings that give between +40% and +90% FPS in Rocket League with barely any visual loss. Recommended settings, GPU-specific tips (NVIDIA/AMD/Intel) and solutions to common game issues.
Arc A580 or RX 6650M for Rocket League?
In Rocket League at 1080p Ultra, the Arc A580 gets 200 FPS and the RX 6650M 211 FPS. The RX 6650M is 6% ahead.
Arc A580 vs RX 6650M: which one is faster?Other GPUs for Rocket League
If none of these convinces you for Rocket League, the full ranking sorts all 143 cards by real FPS, not synthetic scores.
See the full graphics card ranking by real FPS

















