
How Many FPS Does Once Human Get with RX 6600M? Performance at 1080p, 1440p & 4K

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Once Human system requirements
Official minimum and recommended requirements published by the developer.
Minimum
Recommended
Upcoming games, cheaper with an official key.
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RX 6600M Specifications
These are the basic specs. The full RX 6600M page adds the rest of the technical data and its FPS game by game, not just in Once Human.
Want the exact Once Human FPS with your RX 6600M?
These FPS assume a reference CPU. Add your real processor and RAM and we'll tailor the estimate to your rig.
- Estimate tailored to your rig
- Customize resolution, quality, and RAM
Once Human benchmark on RX 6600M: FPS by resolution and quality
Pick yours and we recalculate the whole table above with it.
Once Human FPS with a RX 6600M and a Intel Core i5-13400
| Quality | 1080p (Full HD) | 1440p (2K) | 4K (Ultra HD) |
|---|---|---|---|
| Ultra | 49FPS min 43Acceptable | 32FPS min 28Acceptable | 14FPS min 13Unplayable |
| High | 64FPS min 56Good | 42FPS min 37Acceptable | 18FPS min 16Poor |
| Medium | 83FPS min 73Good | 55FPS min 49Acceptable | 23FPS min 21Poor |
| Low | 108FPS min 95Good | 71FPS min 63Good | 30FPS min 27Acceptable |
| Bottleneck (estimated) | GPU 22% | GPU 48% | GPU 78% |
The percentage estimates how much of the stronger component's capability goes unused because of the other one.
This one does matter: from the AMD Ryzen 5 3600 downwards the processor becomes the brake on the RX 6600M. There is 11% between the slowest and fastest CPU in the table. One caveat: this is at 1080p, where the CPU weighs most. At 1440p and 4K the graphics card takes over and the processor stops mattering.
FSR performance: FPS with AI upscaling
Upscaling renders Once Human at a lower internal resolution and reconstructs the image, so you trade a little sharpness for extra frames. These are the estimated figures for the RX 6600M with FSR enabled, starting from its native Ultra FPS.
| Resolution | Native | FSR Quality | FSR Performance |
|---|---|---|---|
| 1080p | 49 | 61 | 71 |
| 1440p | 32 | 43 | 53 |
| 4K | 14 | 20 | 26 |
About ray tracing: every figure on this page is with ray tracing off. The RX 6600M does have dedicated hardware for it, so you can turn it on in games that implement it. The FPS cost swings widely depending on how much ray tracing each title uses, and FSR is exactly what people lean on to pay for it.
Estimated figures. The real gain varies by game and by the version of the technology.
Is the CPU or the graphics card holding you back?
These FPS assume a mid-range CPU that isn't a bottleneck — roughly a Intel Core i5-13400 — and 16 GB of RAM.
Here the graphics card is the brake: the RX 6600M is what caps the frame rate in Once Human. A faster processor would hardly change the result.
Is the RX 6600M Enough for Once Human?
The RX 6600M delivers 49 FPS at 1080p Ultra in Once Human. Performance is acceptable but not ideal. Consider lowering the resolution or quality.
At 1440p it gets 32 FPS and at 4K 14 FPS at Ultra quality.
This GPU does not reach 60 FPS at 1080p Ultra
View recommended GPUs for Once Human→Want more FPS in Once Human?
Our guide collects the settings that give between +40% and +90% FPS in Once Human with barely any visual loss. Recommended settings, GPU-specific tips (NVIDIA/AMD/Intel) and solutions to common game issues.
RX 6600M or GTX 1660 Ti for Once Human?
In Once Human at 1080p Ultra both land on the same figure: 49 FPS. Price and power draw are what separate them.
RX 6600M vs GTX 1660 Ti: which one is faster?Other GPUs for Once Human
If none of these convinces you for Once Human, the full ranking sorts all 143 cards by real FPS, not synthetic scores.
See the full graphics card ranking by real FPS



















