
How Many FPS Does NARAKA: BLADEPOINT Get with GTX 1660? Performance at 1080p, 1440p & 4K

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NARAKA: BLADEPOINT system requirements
Official minimum and recommended requirements published by the developer.
Minimum
Recommended
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GTX 1660 Specifications
These are the basic specs. The full GTX 1660 page adds the rest of the technical data and its FPS game by game, not just in NARAKA: BLADEPOINT.
Want the exact NARAKA: BLADEPOINT FPS with your GTX 1660?
These FPS assume a reference CPU. Add your real processor and RAM and we'll tailor the estimate to your rig.
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NARAKA: BLADEPOINT benchmark on GTX 1660: FPS by resolution and quality
Pick yours and we recalculate the whole table above with it.
NARAKA: BLADEPOINT FPS with a GTX 1660 and a Intel Core i5-13400
| Quality | 1080p (Full HD) | 1440p (2K) | 4K (Ultra HD) |
|---|---|---|---|
| Ultra | 53FPS min 46Acceptable | 35FPS min 31Acceptable | 14FPS min 13Unplayable |
| High | 69FPS min 60Good | 46FPS min 41Acceptable | 18FPS min 16Poor |
| Medium | 90FPS min 79Good | 60FPS min 53Good | 23FPS min 21Poor |
| Low | 116FPS min 101Good | 77FPS min 68Good | 30FPS min 27Acceptable |
| Bottleneck (estimated) | GPU 16% | GPU 44% | GPU 78% |
The percentage estimates how much of the stronger component's capability goes unused because of the other one.
This one does matter: from the Intel Core i5-10400F downwards the processor becomes the brake on the GTX 1660. There is 13% between the slowest and fastest CPU in the table. One caveat: this is at 1080p, where the CPU weighs most. At 1440p and 4K the graphics card takes over and the processor stops mattering.
FSR performance: FPS with AI upscaling
Upscaling renders NARAKA: BLADEPOINT at a lower internal resolution and reconstructs the image, so you trade a little sharpness for extra frames. These are the estimated figures for the GTX 1660 with FSR enabled, starting from its native Ultra FPS.
| Resolution | Native | FSR Quality | FSR Performance |
|---|---|---|---|
| 1080p | 53 | 66 | 77 |
| 1440p | 35 | 47 | 58 |
| 4K | 14 | 20 | 26 |
About ray tracing: every figure on this page is with ray tracing off. The GTX 1660 has no dedicated hardware for it, so it is an option best left disabled.
Estimated figures. The real gain varies by game and by the version of the technology.
Is the CPU or the graphics card holding you back?
These FPS assume a mid-range CPU that isn't a bottleneck — roughly a Intel Core i5-13400 — and 16 GB of RAM.
Here the graphics card is the brake: the GTX 1660 is what caps the frame rate in NARAKA: BLADEPOINT. A faster processor would hardly change the result.
Is the GTX 1660 Enough for NARAKA: BLADEPOINT?
The GTX 1660 delivers 53 FPS at 1080p Ultra in NARAKA: BLADEPOINT. Performance is acceptable but not ideal. Consider lowering the resolution or quality.
At 1440p it gets 35 FPS and at 4K 14 FPS at Ultra quality.
This GPU does not reach 60 FPS at 1080p Ultra
View recommended GPUs for NARAKA: BLADEPOINT→Want more FPS in NARAKA: BLADEPOINT?
Our guide collects the settings that give between +40% and +90% FPS in NARAKA: BLADEPOINT with barely any visual loss. Recommended settings, GPU-specific tips (NVIDIA/AMD/Intel) and solutions to common game issues.
GTX 1660 or GTX 1070 for NARAKA: BLADEPOINT?
In NARAKA: BLADEPOINT at 1080p Ultra, the GTX 1660 gets 53 FPS and the GTX 1070 55 FPS. The GTX 1070 is 4% ahead.
GTX 1660 vs GTX 1070: which one is faster?Other GPUs for NARAKA: BLADEPOINT
If none of these convinces you for NARAKA: BLADEPOINT, the full ranking sorts all 143 cards by real FPS, not synthetic scores.
See the full graphics card ranking by real FPS

















