
How Many FPS Does Little Nightmares III Get with RX 6600 XT? Performance at 1080p, 1440p & 4K

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Little Nightmares III system requirements
Official minimum and recommended requirements published by the developer.
Minimum
Recommended
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RX 6600 XT Specifications
These are the basic specs. The full RX 6600 XT page adds the rest of the technical data and its FPS game by game, not just in Little Nightmares III.
Want the exact Little Nightmares III FPS with your RX 6600 XT?
These FPS assume a reference CPU. Add your real processor and RAM and we'll tailor the estimate to your rig.
- Estimate tailored to your rig
- Customize resolution, quality, and RAM
Little Nightmares III benchmark on RX 6600 XT: FPS by resolution and quality
Pick yours and we recalculate the whole table above with it.
Little Nightmares III FPS with a RX 6600 XT and a Intel Core i5-13400
| Quality | 1080p (Full HD) | 1440p (2K) | 4K (Ultra HD) |
|---|---|---|---|
| Ultra | 65FPS min 57Good | 47FPS min 41Acceptable | 21FPS min 19Poor |
| High | 84FPS min 73Good | 61FPS min 54Good | 27FPS min 24Poor |
| Medium | 110FPS min 96Good | 80FPS min 70Good | 35FPS min 31Acceptable |
| Low | 143FPS min 124Excellent | 104FPS min 91Good | 46FPS min 41Acceptable |
| Bottleneck (estimated) | balanced | GPU 25% | GPU 67% |
The percentage estimates how much of the stronger component's capability goes unused because of the other one.
This one does matter: from the Intel Core i5-12400F downwards the processor becomes the brake on the RX 6600 XT. There is 18% between the slowest and fastest CPU in the table. One caveat: this is at 1080p, where the CPU weighs most. At 1440p and 4K the graphics card takes over and the processor stops mattering.
FSR performance: FPS with AI upscaling
Upscaling renders Little Nightmares III at a lower internal resolution and reconstructs the image, so you trade a little sharpness for extra frames. These are the estimated figures for the RX 6600 XT with FSR enabled, starting from its native Ultra FPS.
| Resolution | Native | FSR Quality | FSR Performance |
|---|---|---|---|
| 1080p | 65 | 81 | 94 |
| 1440p | 47 | 63 | 78 |
| 4K | 21 | 30 | 39 |
About ray tracing: every figure on this page is with ray tracing off. The RX 6600 XT does have dedicated hardware for it, so you can turn it on in games that implement it. The FPS cost swings widely depending on how much ray tracing each title uses, and FSR is exactly what people lean on to pay for it.
Estimated figures. The real gain varies by game and by the version of the technology.
Is the CPU or the graphics card holding you back?
These FPS assume a mid-range CPU that isn't a bottleneck — roughly a Intel Core i5-13400 — and 16 GB of RAM.
The RX 6600 XT and that processor are well matched in Little Nightmares III: neither clearly holds the other back, so the table figures are a fair reflection of the pair. At 4K it flips: there the graphics card becomes the limit.
Is the RX 6600 XT Enough for Little Nightmares III?
The RX 6600 XT delivers 65 FPS at 1080p Ultra in Little Nightmares III. Enough for a smooth 60 FPS experience. For 144Hz, lower the quality to High.
At 1440p it gets 47 FPS and at 4K 21 FPS at Ultra quality.
Want more FPS in Little Nightmares III?
Our guide collects the settings that give between +40% and +90% FPS in Little Nightmares III with barely any visual loss. Recommended settings, GPU-specific tips (NVIDIA/AMD/Intel) and solutions to common game issues.
RX 6600 XT or GTX 1080 Ti for Little Nightmares III?
In Little Nightmares III at 1080p Ultra both land on the same figure: 65 FPS. Price and power draw are what separate them.
RX 6600 XT vs GTX 1080 Ti: which one is faster?Other GPUs for Little Nightmares III
If none of these convinces you for Little Nightmares III, the full ranking sorts all 143 cards by real FPS, not synthetic scores.
See the full graphics card ranking by real FPS




















