
How Many FPS Does Cities: Skylines II Get with RTX 5070 Ti? Performance at 1080p, 1440p & 4K

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Cities: Skylines II system requirements
Official minimum and recommended requirements published by the developer.
Minimum
Recommended
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RTX 5070 Ti Specifications
Want the exact Cities: Skylines II FPS with your RTX 5070 Ti?
These FPS assume a reference CPU. Add your real processor and RAM and we'll tailor the estimate to your rig.
- Estimate tailored to your rig
- Customize resolution, quality, and RAM
Cities: Skylines II benchmark on RTX 5070 Ti: FPS by resolution and quality
Pick yours and we recalculate the whole table above with it.
Cities: Skylines II FPS with a RTX 5070 Ti and a Intel Core i5-13400
| Quality | 1080p (Full HD) | 1440p (2K) | 4K (Ultra HD) |
|---|---|---|---|
| Ultra | 109FPS min 71Good | 93FPS min 66Good | 62FPS min 54Good |
| High | 142FPS min 92Excellent | 120FPS min 86Excellent | 80FPS min 70Good |
| Medium | 185FPS min 120Excellent | 157FPS min 112Excellent | 105FPS min 91Good |
| Low | 240FPS min 156Excellent | 204FPS min 146Excellent | 136FPS min 118Excellent |
| Bottleneck (estimated) | CPU 38% | CPU 27% | balanced |
The percentage estimates how much of the stronger component's capability goes unused because of the other one.
This one does matter: from the Intel Core i9-14900K downwards the processor becomes the brake on the RTX 5070 Ti. There is 22% between the slowest and fastest CPU in the table. One caveat: this is at 1080p, where the CPU weighs most. At 1440p and 4K the graphics card takes over and the processor stops mattering.
DLSS performance: FPS with AI upscaling
Upscaling renders Cities: Skylines II at a lower internal resolution and reconstructs the image, so you trade a little sharpness for extra frames. These are the estimated figures for the RTX 5070 Ti with DLSS enabled, starting from its native Ultra FPS.
| Resolution | Native | DLSS Quality | DLSS Performance | + Frame generation |
|---|---|---|---|---|
| 1080p | 109 | 136 | 158 | 231 |
| 1440p | 93 | 126 | 153 | 214 |
| 4K | 62 | 90 | 115 | 153 |
Frame generation inserts intermediate frames: it raises the smoothness you see on screen, but it does not reduce input latency, so use it selectively in competitive games.
About ray tracing: every figure on this page is with ray tracing off. The RTX 5070 Ti does have dedicated hardware for it, so you can turn it on in games that implement it. The FPS cost swings widely depending on how much ray tracing each title uses, and DLSS is exactly what people lean on to pay for it.
Estimated figures. The real gain varies by game and by the version of the technology.
Is the CPU or the graphics card holding you back?
These FPS assume a mid-range CPU that isn't a bottleneck — roughly a Intel Core i5-13400 — and 16 GB of RAM.
With that CPU, the RTX 5070 Ti has headroom to spare in Cities: Skylines II: the processor runs out before the graphics card does. A faster processor would gain you FPS; a stronger graphics card would barely help.
Is the RTX 5070 Ti Enough for Cities: Skylines II?
The RTX 5070 Ti delivers 109 FPS at 1080p Ultra in Cities: Skylines II. Enough for a smooth 60 FPS experience. For 144Hz, lower the quality to High.
At 1440p it gets 93 FPS and at 4K 62 FPS at Ultra quality.
Want more FPS in Cities: Skylines II?
Our guide collects the settings that give between +40% and +90% FPS in Cities: Skylines II with barely any visual loss. Recommended settings, GPU-specific tips (NVIDIA/AMD/Intel) and solutions to common game issues.
























