
How Many FPS Does Cities: Skylines II Get with RTX 4060 Ti? Performance at 1080p, 1440p & 4K

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Cities: Skylines II system requirements
Official minimum and recommended requirements published by the developer.
Minimum
Recommended
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RTX 4060 Ti Specifications
Want the exact Cities: Skylines II FPS with your RTX 4060 Ti?
These FPS assume a reference CPU. Add your real processor and RAM and we'll tailor the estimate to your rig.
- Estimate tailored to your rig
- Customize resolution, quality, and RAM
Cities: Skylines II benchmark on RTX 4060 Ti: FPS by resolution and quality
Pick yours and we recalculate the whole table above with it.
Cities: Skylines II FPS with a RTX 4060 Ti and a Intel Core i5-13400
| Quality | 1080p (Full HD) | 1440p (2K) | 4K (Ultra HD) |
|---|---|---|---|
| Ultra | 66FPS min 57Good | 53FPS min 46Acceptable | 28FPS min 25Poor |
| High | 86FPS min 75Good | 69FPS min 60Good | 37FPS min 33Acceptable |
| Medium | 112FPS min 97Good | 91FPS min 80Good | 48FPS min 43Acceptable |
| Low | 145FPS min 126Excellent | 117FPS min 102Good | 63FPS min 56Good |
| Bottleneck (estimated) | balanced | GPU 15% | GPU 54% |
The percentage estimates how much of the stronger component's capability goes unused because of the other one.
This one does matter: from the Intel Core i5-12400F downwards the processor becomes the brake on the RTX 4060 Ti. There is 30% between the slowest and fastest CPU in the table. One caveat: this is at 1080p, where the CPU weighs most. At 1440p and 4K the graphics card takes over and the processor stops mattering.
DLSS performance: FPS with AI upscaling
Upscaling renders Cities: Skylines II at a lower internal resolution and reconstructs the image, so you trade a little sharpness for extra frames. These are the estimated figures for the RTX 4060 Ti with DLSS enabled, starting from its native Ultra FPS.
| Resolution | Native | DLSS Quality | DLSS Performance | + Frame generation |
|---|---|---|---|---|
| 1080p | 66 | 83 | 96 | 141 |
| 1440p | 53 | 72 | 87 | 122 |
| 4K | 28 | 41 | 52 | 70 |
Frame generation inserts intermediate frames: it raises the smoothness you see on screen, but it does not reduce input latency, so use it selectively in competitive games.
About ray tracing: every figure on this page is with ray tracing off. The RTX 4060 Ti does have dedicated hardware for it, so you can turn it on in games that implement it. The FPS cost swings widely depending on how much ray tracing each title uses, and DLSS is exactly what people lean on to pay for it.
Estimated figures. The real gain varies by game and by the version of the technology.
Is the CPU or the graphics card holding you back?
These FPS assume a mid-range CPU that isn't a bottleneck — roughly a Intel Core i5-13400 — and 16 GB of RAM.
The RTX 4060 Ti and that processor are well matched in Cities: Skylines II: neither clearly holds the other back, so the table figures are a fair reflection of the pair. At 4K it flips: there the graphics card becomes the limit.
Is the RTX 4060 Ti Enough for Cities: Skylines II?
The RTX 4060 Ti delivers 66 FPS at 1080p Ultra in Cities: Skylines II. Enough for a smooth 60 FPS experience. For 144Hz, lower the quality to High.
At 1440p it gets 53 FPS and at 4K 28 FPS at Ultra quality.
Want more FPS in Cities: Skylines II?
Our guide collects the settings that give between +40% and +90% FPS in Cities: Skylines II with barely any visual loss. Recommended settings, GPU-specific tips (NVIDIA/AMD/Intel) and solutions to common game issues.
























