
How Many FPS Does The Last of Us Part I Get with RX 6800? Performance at 1080p, 1440p & 4K

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The Last of Us Part I system requirements
Official minimum and recommended requirements published by the developer.
Minimum
Recommended
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RX 6800 Specifications
These are the basic specs. The full RX 6800 page adds the rest of the technical data and its FPS game by game, not just in The Last of Us Part I.
Want the exact The Last of Us Part I FPS with your RX 6800?
These FPS assume a reference CPU. Add your real processor and RAM and we'll tailor the estimate to your rig.
- Estimate tailored to your rig
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The Last of Us Part I benchmark on RX 6800: FPS by resolution and quality
Pick yours and we recalculate the whole table above with it.
The Last of Us Part I FPS with a RX 6800 and a Intel Core i5-13400
| Quality | 1080p (Full HD) | 1440p (2K) | 4K (Ultra HD) |
|---|---|---|---|
| Ultra | 82FPS min 61Good | 65FPS min 57Good | 39FPS min 34Acceptable |
| High | 106FPS min 79Good | 84FPS min 73Good | 50FPS min 44Acceptable |
| Medium | 139FPS min 104Excellent | 110FPS min 96Good | 66FPS min 58Good |
| Low | 180FPS min 135Excellent | 142FPS min 124Excellent | 85FPS min 75Good |
| Bottleneck (estimated) | CPU 21% | balanced | GPU 38% |
The percentage estimates how much of the stronger component's capability goes unused because of the other one.
This one does matter: from the AMD Ryzen 7 7800X3D downwards the processor becomes the brake on the RX 6800. There is 19% between the slowest and fastest CPU in the table. One caveat: this is at 1080p, where the CPU weighs most. At 1440p and 4K the graphics card takes over and the processor stops mattering.
FSR performance: FPS with AI upscaling
Upscaling renders The Last of Us Part I at a lower internal resolution and reconstructs the image, so you trade a little sharpness for extra frames. These are the estimated figures for the RX 6800 with FSR enabled, starting from its native Ultra FPS.
| Resolution | Native | FSR Quality | FSR Performance |
|---|---|---|---|
| 1080p | 82 | 103 | 119 |
| 1440p | 65 | 88 | 107 |
| 4K | 39 | 57 | 72 |
About ray tracing: every figure on this page is with ray tracing off. The RX 6800 does have dedicated hardware for it, so you can turn it on in games that implement it. The FPS cost swings widely depending on how much ray tracing each title uses, and FSR is exactly what people lean on to pay for it.
Estimated figures. The real gain varies by game and by the version of the technology.
Is the CPU or the graphics card holding you back?
These FPS assume a mid-range CPU that isn't a bottleneck — roughly a Intel Core i5-13400 — and 16 GB of RAM.
With that CPU, the RX 6800 has headroom to spare in The Last of Us Part I: the processor runs out before the graphics card does. A faster processor would gain you FPS; a stronger graphics card would barely help. At 4K it flips: there the graphics card becomes the limit.
Is the RX 6800 Enough for The Last of Us Part I?
The RX 6800 delivers 82 FPS at 1080p Ultra in The Last of Us Part I. Enough for a smooth 60 FPS experience. For 144Hz, lower the quality to High.
At 1440p it gets 65 FPS and at 4K 39 FPS at Ultra quality.
Want more FPS in The Last of Us Part I?
Our guide collects the settings that give between +40% and +90% FPS in The Last of Us Part I with barely any visual loss. Recommended settings, GPU-specific tips (NVIDIA/AMD/Intel) and solutions to common game issues.
RX 6800 or RX 9060 XT 8GB for The Last of Us Part I?
In The Last of Us Part I at 1080p Ultra, the RX 6800 gets 82 FPS and the RX 9060 XT 8GB 84 FPS. The RX 9060 XT 8GB is 2% ahead.
RX 6800 vs RX 9060 XT 8GB: which one is faster?Other GPUs for The Last of Us Part I
If none of these convinces you for The Last of Us Part I, the full ranking sorts all 143 cards by real FPS, not synthetic scores.
See the full graphics card ranking by real FPS























