
How Many FPS Does The Last of Us Part I Get with GTX 1650? Performance at 1080p, 1440p & 4K

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The Last of Us Part I system requirements
Official minimum and recommended requirements published by the developer.
Minimum
Recommended
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GTX 1650 Specifications
Want the exact The Last of Us Part I FPS with your GTX 1650?
These FPS assume a reference CPU. Add your real processor and RAM and we'll tailor the estimate to your rig.
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The Last of Us Part I benchmark on GTX 1650: FPS by resolution and quality
Pick yours and we recalculate the whole table above with it.
The Last of Us Part I FPS with a GTX 1650 and a Intel Core i5-13400
| Quality | 1080p (Full HD) | 1440p (2K) | 4K (Ultra HD) |
|---|---|---|---|
| Ultra | 26FPS min 23Poor | 16FPS min 14Poor | 6FPS min 5Unplayable |
| High | 34FPS min 30Acceptable | 21FPS min 19Poor | 8FPS min 7Unplayable |
| Medium | 44FPS min 39Acceptable | 27FPS min 24Poor | 10FPS min 9Unplayable |
| Low | 57FPS min 51Acceptable | 35FPS min 31Acceptable | 14FPS min 13Unplayable |
| Bottleneck (estimated) | GPU 59% | GPU 75% | GPU 90% |
The percentage estimates how much of the stronger component's capability goes unused because of the other one.
It makes no difference which processor you have: with the GTX 1650 in The Last of Us Part I the graphics card is always the brake. Swapping CPU would not gain you a single frame — put the money into the card.
FSR performance: FPS with AI upscaling
Upscaling renders The Last of Us Part I at a lower internal resolution and reconstructs the image, so you trade a little sharpness for extra frames. These are the estimated figures for the GTX 1650 with FSR enabled, starting from its native Ultra FPS.
| Resolution | Native | FSR Quality | FSR Performance |
|---|---|---|---|
| 1080p | 26 | 33 | 38 |
| 1440p | 16 | 22 | 26 |
| 4K | 6 | 9 | 11 |
About ray tracing: every figure on this page is with ray tracing off. The GTX 1650 has no dedicated hardware for it, so it is an option best left disabled.
Estimated figures. The real gain varies by game and by the version of the technology.
Is the CPU or the graphics card holding you back?
These FPS assume a mid-range CPU that isn't a bottleneck — roughly a Intel Core i5-13400 — and 16 GB of RAM.
Here the graphics card is the brake: the GTX 1650 is what caps the frame rate in The Last of Us Part I. A faster processor would hardly change the result.
Is the GTX 1650 Enough for The Last of Us Part I?
The GTX 1650 delivers 26 FPS at 1080p Ultra in The Last of Us Part I. This GPU is not enough for The Last of Us Part I at this resolution. We recommend a more powerful GPU.
At 1440p it gets 16 FPS and at 4K 6 FPS at Ultra quality.
This GPU does not reach 60 FPS at 1080p Ultra
View recommended GPUs for The Last of Us Part I→Want more FPS in The Last of Us Part I?
Our guide collects the settings that give between +40% and +90% FPS in The Last of Us Part I with barely any visual loss. Recommended settings, GPU-specific tips (NVIDIA/AMD/Intel) and solutions to common game issues.
























