
How Many FPS Does Sekiro: Shadows Die Twice Get with GTX 1650? Performance at 1080p, 1440p & 4K

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Sekiro: Shadows Die Twice system requirements
Official minimum and recommended requirements published by the developer.
Minimum
Recommended
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GTX 1650 Specifications
Want the exact Sekiro: Shadows Die Twice FPS with your GTX 1650?
These FPS assume a reference CPU. Add your real processor and RAM and we'll tailor the estimate to your rig.
- Estimate tailored to your rig
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Sekiro: Shadows Die Twice benchmark on GTX 1650: FPS by resolution and quality
Pick yours and we recalculate the whole table above with it.
Sekiro: Shadows Die Twice FPS with a GTX 1650 and a Intel Core i5-13400
| Quality | 1080p (Full HD) | 1440p (2K) | 4K (Ultra HD) |
|---|---|---|---|
| Ultra | 47FPS min 41Acceptable | 29FPS min 26Poor | 11FPS min 10Unplayable |
| High | 61FPS min 54Good | 37FPS min 33Acceptable | 14FPS min 13Unplayable |
| Medium | 79FPS min 69Good | 49FPS min 43Acceptable | 19FPS min 17Poor |
| Low | 102FPS min 90Good | 63FPS min 56Good | 24FPS min 21Poor |
| Bottleneck (estimated) | GPU 26% | GPU 54% | GPU 82% |
The percentage estimates how much of the stronger component's capability goes unused because of the other one.
This one does matter: from the AMD Ryzen 5 3600 downwards the processor becomes the brake on the GTX 1650. There is 12% between the slowest and fastest CPU in the table. One caveat: this is at 1080p, where the CPU weighs most. At 1440p and 4K the graphics card takes over and the processor stops mattering.
FSR performance: FPS with AI upscaling
Upscaling renders Sekiro: Shadows Die Twice at a lower internal resolution and reconstructs the image, so you trade a little sharpness for extra frames. These are the estimated figures for the GTX 1650 with FSR enabled, starting from its native Ultra FPS.
| Resolution | Native | FSR Quality | FSR Performance |
|---|---|---|---|
| 1080p | 47 | 59 | 68 |
| 1440p | 29 | 39 | 48 |
| 4K | 11 | 16 | 20 |
About ray tracing: every figure on this page is with ray tracing off. The GTX 1650 has no dedicated hardware for it, so it is an option best left disabled.
Estimated figures. The real gain varies by game and by the version of the technology.
Is the CPU or the graphics card holding you back?
These FPS assume a mid-range CPU that isn't a bottleneck — roughly a Intel Core i5-13400 — and 16 GB of RAM.
Here the graphics card is the brake: the GTX 1650 is what caps the frame rate in Sekiro: Shadows Die Twice. A faster processor would hardly change the result.
Is the GTX 1650 Enough for Sekiro: Shadows Die Twice?
The GTX 1650 delivers 47 FPS at 1080p Ultra in Sekiro: Shadows Die Twice. Performance is acceptable but not ideal. Consider lowering the resolution or quality.
At 1440p it gets 29 FPS and at 4K 11 FPS at Ultra quality.
This GPU does not reach 60 FPS at 1080p Ultra
View recommended GPUs for Sekiro: Shadows Die Twice→Want more FPS in Sekiro: Shadows Die Twice?
Our guide collects the settings that give between +40% and +90% FPS in Sekiro: Shadows Die Twice with barely any visual loss. Recommended settings, GPU-specific tips (NVIDIA/AMD/Intel) and solutions to common game issues.
























