
How Many FPS Does Onimusha: Way of the Sword Get with GTX 1660? Performance at 1080p, 1440p & 4K

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GTX 1660 Specifications
These are the basic specs. The full GTX 1660 page adds the rest of the technical data and its FPS game by game, not just in Onimusha: Way of the Sword.
Want the exact Onimusha: Way of the Sword FPS with your GTX 1660?
These FPS assume a reference CPU. Add your real processor and RAM and we'll tailor the estimate to your rig.
- Estimate tailored to your rig
- Customize resolution, quality, and RAM
Onimusha: Way of the Sword benchmark on GTX 1660: FPS by resolution and quality
Pick yours and we recalculate the whole table above with it.
Onimusha: Way of the Sword FPS with a GTX 1660 and a Intel Core i5-13400
| Quality | 1080p (Full HD) | 1440p (2K) | 4K (Ultra HD) |
|---|---|---|---|
| Ultra | 35FPS min 31Acceptable | 23FPS min 20Poor | 9FPS min 8Unplayable |
| High | 46FPS min 41Acceptable | 31FPS min 28Acceptable | 12FPS min 11Unplayable |
| Medium | 60FPS min 53Good | 40FPS min 36Acceptable | 15FPS min 13Poor |
| Low | 77FPS min 68Good | 52FPS min 46Acceptable | 20FPS min 18Poor |
| Bottleneck (estimated) | GPU 44% | GPU 62% | GPU 85% |
The percentage estimates how much of the stronger component's capability goes unused because of the other one.
Almost any modern CPU performs the same here: there is only 0% between the slowest and the fastest in the table. If you were wondering whether to upgrade your processor for Onimusha: Way of the Sword, it is not worth it. One caveat: this is at 1080p, where the CPU weighs most. At 1440p and 4K the graphics card takes over and the processor stops mattering.
FSR performance: FPS with AI upscaling
Upscaling renders Onimusha: Way of the Sword at a lower internal resolution and reconstructs the image, so you trade a little sharpness for extra frames. These are the estimated figures for the GTX 1660 with FSR enabled, starting from its native Ultra FPS.
| Resolution | Native | FSR Quality | FSR Performance |
|---|---|---|---|
| 1080p | 35 | 44 | 51 |
| 1440p | 23 | 31 | 38 |
| 4K | 9 | 13 | 17 |
About ray tracing: every figure on this page is with ray tracing off. The GTX 1660 has no dedicated hardware for it, so it is an option best left disabled.
Estimated figures. The real gain varies by game and by the version of the technology.
Is the CPU or the graphics card holding you back?
These FPS assume a mid-range CPU that isn't a bottleneck — roughly a Intel Core i5-13400 — and 16 GB of RAM.
Here the graphics card is the brake: the GTX 1660 is what caps the frame rate in Onimusha: Way of the Sword. A faster processor would hardly change the result.
Is the GTX 1660 Enough for Onimusha: Way of the Sword?
The GTX 1660 delivers 35 FPS at 1080p Ultra in Onimusha: Way of the Sword. Performance is acceptable but not ideal. Consider lowering the resolution or quality.
At 1440p it gets 23 FPS and at 4K 9 FPS at Ultra quality.
This GPU does not reach 60 FPS at 1080p Ultra
View recommended GPUs for Onimusha: Way of the Sword→Want more FPS in Onimusha: Way of the Sword?
Our guide collects the settings that give between +40% and +90% FPS in Onimusha: Way of the Sword with barely any visual loss. Recommended settings, GPU-specific tips (NVIDIA/AMD/Intel) and solutions to common game issues.
GTX 1660 or GTX 1070 for Onimusha: Way of the Sword?
In Onimusha: Way of the Sword at 1080p Ultra, the GTX 1660 gets 35 FPS and the GTX 1070 36 FPS. The GTX 1070 is 3% ahead.
GTX 1660 vs GTX 1070: which one is faster?Other GPUs for Onimusha: Way of the Sword
If none of these convinces you for Onimusha: Way of the Sword, the full ranking sorts all 143 cards by real FPS, not synthetic scores.
See the full graphics card ranking by real FPS




















