
Metal Gear Solid Delta: Snake Eater with GTX 1660 Super — How Many FPS?
35FPS
1080p UltraEstimated
Metal Gear Solid Delta: Snake Eater system requirements
Official minimum and recommended requirements published by the developer.
Minimum
CPUIntel(R) Core(TM) i3-2120 CPU @ 3.30GHz (4 CPUs), ~3.3GHz
GPUAMD Radeon HD 5800 Series
RAM1 GB RAM
Storage4 GB available space
Recommended
CPUIntel Core i7-9700 / AMD Ryzen 5 3600
GPUNVIDIA GeForce RTX 3060 / AMD Radeon RX 6600
RAM16 GB RAM
Storage4 GB available space
GTX 1660 Super Specifications
BrandNVIDIA
VRAM6 GB
Power Draw (TDP)125W
TierMid-range
Benchmark33
1080p (Full HD)33/100
Performance by Resolution and Quality
| Quality | 1080p (Full HD) | 1440p (2K) | 4K (Ultra HD) |
|---|---|---|---|
| Ultra | 35FPS Acceptable | 28FPS Poor | 14FPS Unplayable |
| High | 45FPS Acceptable | 36FPS Acceptable | 18FPS Poor |
| Medium | 59FPS Acceptable | 47FPS Acceptable | 23FPS Poor |
| Low | 77FPS Good | 61FPS Good | 30FPS Acceptable |
Is the GTX 1660 Super Enough for Metal Gear Solid Delta: Snake Eater?
The GTX 1660 Super delivers 35 FPS at 1080p Ultra in Metal Gear Solid Delta: Snake Eater. Performance is acceptable but not ideal. Consider lowering the resolution or quality.
At 1440p it gets 28 FPS and at 4K 14 FPS at Ultra quality.
This GPU does not reach 60 FPS at 1080p Ultra
View recommended GPUs for Metal Gear Solid Delta: Snake Eater→
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