
How Many FPS Does Marvel 1943: Rise of Hydra Get with RTX 5060 Ti? Performance at 1080p, 1440p & 4K

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RTX 5060 Ti Specifications
These are the basic specs. The full RTX 5060 Ti page adds the rest of the technical data and its FPS game by game, not just in Marvel 1943: Rise of Hydra.
Want the exact Marvel 1943: Rise of Hydra FPS with your RTX 5060 Ti?
These FPS assume a reference CPU. Add your real processor and RAM and we'll tailor the estimate to your rig.
- Estimate tailored to your rig
- Customize resolution, quality, and RAM
Marvel 1943: Rise of Hydra benchmark on RTX 5060 Ti: FPS by resolution and quality
Pick yours and we recalculate the whole table above with it.
Marvel 1943: Rise of Hydra FPS with a RTX 5060 Ti and a Intel Core i5-13400
| Quality | 1080p (Full HD) | 1440p (2K) | 4K (Ultra HD) |
|---|---|---|---|
| Ultra | 78FPS min 60Good | 61FPS min 53Good | 37FPS min 33Acceptable |
| High | 102FPS min 78Good | 79FPS min 69Good | 47FPS min 41Acceptable |
| Medium | 133FPS min 102Excellent | 103FPS min 90Good | 62FPS min 55Good |
| Low | 172FPS min 132Excellent | 134FPS min 117Excellent | 80FPS min 71Good |
| Bottleneck (estimated) | CPU 18% | balanced | GPU 42% |
The percentage estimates how much of the stronger component's capability goes unused because of the other one.
This one does matter: from the Intel Core i7-12700K downwards the processor becomes the brake on the RTX 5060 Ti. There is 17% between the slowest and fastest CPU in the table. One caveat: this is at 1080p, where the CPU weighs most. At 1440p and 4K the graphics card takes over and the processor stops mattering.
DLSS performance: FPS with AI upscaling
Upscaling renders Marvel 1943: Rise of Hydra at a lower internal resolution and reconstructs the image, so you trade a little sharpness for extra frames. These are the estimated figures for the RTX 5060 Ti with DLSS enabled, starting from its native Ultra FPS.
| Resolution | Native | DLSS Quality | DLSS Performance | + Frame generation |
|---|---|---|---|---|
| 1080p | 78 | 98 | 113 | 167 |
| 1440p | 61 | 82 | 101 | 139 |
| 4K | 37 | 54 | 68 | 92 |
Frame generation inserts intermediate frames: it raises the smoothness you see on screen, but it does not reduce input latency, so use it selectively in competitive games.
About ray tracing: every figure on this page is with ray tracing off. The RTX 5060 Ti does have dedicated hardware for it, so you can turn it on in games that implement it. The FPS cost swings widely depending on how much ray tracing each title uses, and DLSS is exactly what people lean on to pay for it.
Estimated figures. The real gain varies by game and by the version of the technology.
Is the CPU or the graphics card holding you back?
These FPS assume a mid-range CPU that isn't a bottleneck — roughly a Intel Core i5-13400 — and 16 GB of RAM.
With that CPU, the RTX 5060 Ti has headroom to spare in Marvel 1943: Rise of Hydra: the processor runs out before the graphics card does. A faster processor would gain you FPS; a stronger graphics card would barely help. At 4K it flips: there the graphics card becomes the limit.
Is the RTX 5060 Ti Enough for Marvel 1943: Rise of Hydra?
The RTX 5060 Ti delivers 78 FPS at 1080p Ultra in Marvel 1943: Rise of Hydra. Enough for a smooth 60 FPS experience. For 144Hz, lower the quality to High.
At 1440p it gets 61 FPS and at 4K 37 FPS at Ultra quality.
Want more FPS in Marvel 1943: Rise of Hydra?
Our guide collects the settings that give between +40% and +90% FPS in Marvel 1943: Rise of Hydra with barely any visual loss. Recommended settings, GPU-specific tips (NVIDIA/AMD/Intel) and solutions to common game issues.
RTX 5060 Ti or RTX 4070 for Marvel 1943: Rise of Hydra?
In Marvel 1943: Rise of Hydra at 1080p Ultra both land on the same figure: 78 FPS. Price and power draw are what separate them.
RTX 5060 Ti vs RTX 4070: which one is faster?Other GPUs for Marvel 1943: Rise of Hydra
If none of these convinces you for Marvel 1943: Rise of Hydra, the full ranking sorts all 143 cards by real FPS, not synthetic scores.
See the full graphics card ranking by real FPS






















