
How Many FPS Does Marvel 1943: Rise of Hydra Get with GTX 1650? Performance at 1080p, 1440p & 4K

Don't have Marvel 1943: Rise of Hydra yet?
Get it cheaper with an official key on Eneba.
Want the GTX 1650 at the best price?
Check the current price on Amazon.
Upcoming games, cheaper with an official key.
Affiliate link
GTX 1650 Specifications
Want the exact Marvel 1943: Rise of Hydra FPS with your GTX 1650?
These FPS assume a reference CPU. Add your real processor and RAM and we'll tailor the estimate to your rig.
- Estimate tailored to your rig
- Customize resolution, quality, and RAM
Marvel 1943: Rise of Hydra benchmark on GTX 1650: FPS by resolution and quality
Pick yours and we recalculate the whole table above with it.
Marvel 1943: Rise of Hydra FPS with a GTX 1650 and a Intel Core i5-13400
| Quality | 1080p (Full HD) | 1440p (2K) | 4K (Ultra HD) |
|---|---|---|---|
| Ultra | 22FPS min 20Poor | 14FPS min 13Unplayable | 5FPS min 4Unplayable |
| High | 29FPS min 26Poor | 18FPS min 16Poor | 7FPS min 6Unplayable |
| Medium | 38FPS min 34Acceptable | 23FPS min 21Poor | 9FPS min 8Unplayable |
| Low | 49FPS min 44Acceptable | 30FPS min 27Acceptable | 12FPS min 11Unplayable |
| Bottleneck (estimated) | GPU 64% | GPU 78% | GPU 91% |
The percentage estimates how much of the stronger component's capability goes unused because of the other one.
It makes no difference which processor you have: with the GTX 1650 in Marvel 1943: Rise of Hydra the graphics card is always the brake. Swapping CPU would not gain you a single frame — put the money into the card.
FSR performance: FPS with AI upscaling
Upscaling renders Marvel 1943: Rise of Hydra at a lower internal resolution and reconstructs the image, so you trade a little sharpness for extra frames. These are the estimated figures for the GTX 1650 with FSR enabled, starting from its native Ultra FPS.
| Resolution | Native | FSR Quality | FSR Performance |
|---|---|---|---|
| 1080p | 22 | 28 | 32 |
| 1440p | 14 | 19 | 23 |
| 4K | 5 | 7 | 9 |
About ray tracing: every figure on this page is with ray tracing off. The GTX 1650 has no dedicated hardware for it, so it is an option best left disabled.
Estimated figures. The real gain varies by game and by the version of the technology.
Is the CPU or the graphics card holding you back?
These FPS assume a mid-range CPU that isn't a bottleneck — roughly a Intel Core i5-13400 — and 16 GB of RAM.
Here the graphics card is the brake: the GTX 1650 is what caps the frame rate in Marvel 1943: Rise of Hydra. A faster processor would hardly change the result.
Is the GTX 1650 Enough for Marvel 1943: Rise of Hydra?
The GTX 1650 delivers 22 FPS at 1080p Ultra in Marvel 1943: Rise of Hydra. This GPU is not enough for Marvel 1943: Rise of Hydra at this resolution. We recommend a more powerful GPU.
At 1440p it gets 14 FPS and at 4K 5 FPS at Ultra quality.
This GPU does not reach 60 FPS at 1080p Ultra
View recommended GPUs for Marvel 1943: Rise of Hydra→Want more FPS in Marvel 1943: Rise of Hydra?
Our guide collects the settings that give between +40% and +90% FPS in Marvel 1943: Rise of Hydra with barely any visual loss. Recommended settings, GPU-specific tips (NVIDIA/AMD/Intel) and solutions to common game issues.
























