
How Many FPS Does It Takes Two Get with RX 6650M? Performance at 1080p, 1440p & 4K

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It Takes Two system requirements
Official minimum and recommended requirements published by the developer.
Minimum
Recommended
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RX 6650M Specifications
Want the exact It Takes Two FPS with your RX 6650M?
These FPS assume a reference CPU. Add your real processor and RAM and we'll tailor the estimate to your rig.
- Estimate tailored to your rig
- Customize resolution, quality, and RAM
It Takes Two benchmark on RX 6650M: FPS by resolution and quality
Pick yours and we recalculate the whole table above with it.
It Takes Two FPS with a RX 6650M and a Intel Core i5-13400
| Quality | 1080p (Full HD) | 1440p (2K) | 4K (Ultra HD) |
|---|---|---|---|
| Ultra | 108FPS min 73Good | 64FPS min 56Good | 27FPS min 24Poor |
| High | 141FPS min 95Excellent | 84FPS min 73Good | 35FPS min 31Acceptable |
| Medium | 184FPS min 124Excellent | 109FPS min 95Good | 46FPS min 41Acceptable |
| Low | 238FPS min 160Excellent | 142FPS min 124Excellent | 59FPS min 52Acceptable |
| Bottleneck (estimated) | CPU 34% | balanced | GPU 57% |
The percentage estimates how much of the stronger component's capability goes unused because of the other one.
This one does matter: from the Intel Core i9-14900K downwards the processor becomes the brake on the RX 6650M. There is 17% between the slowest and fastest CPU in the table. One caveat: this is at 1080p, where the CPU weighs most. At 1440p and 4K the graphics card takes over and the processor stops mattering.
FSR performance: FPS with AI upscaling
Upscaling renders It Takes Two at a lower internal resolution and reconstructs the image, so you trade a little sharpness for extra frames. These are the estimated figures for the RX 6650M with FSR enabled, starting from its native Ultra FPS.
| Resolution | Native | FSR Quality | FSR Performance |
|---|---|---|---|
| 1080p | 108 | 135 | 157 |
| 1440p | 64 | 86 | 106 |
| 4K | 27 | 39 | 50 |
About ray tracing: every figure on this page is with ray tracing off. The RX 6650M does have dedicated hardware for it, so you can turn it on in games that implement it. The FPS cost swings widely depending on how much ray tracing each title uses, and FSR is exactly what people lean on to pay for it.
Estimated figures. The real gain varies by game and by the version of the technology.
Is the CPU or the graphics card holding you back?
These FPS assume a mid-range CPU that isn't a bottleneck — roughly a Intel Core i5-13400 — and 16 GB of RAM.
With that CPU, the RX 6650M has headroom to spare in It Takes Two: the processor runs out before the graphics card does. A faster processor would gain you FPS; a stronger graphics card would barely help. At 4K it flips: there the graphics card becomes the limit.
Is the RX 6650M Enough for It Takes Two?
The RX 6650M delivers 108 FPS at 1080p Ultra in It Takes Two. Enough for a smooth 60 FPS experience. For 144Hz, lower the quality to High.
At 1440p it gets 64 FPS and at 4K 27 FPS at Ultra quality.
Want more FPS in It Takes Two?
Our guide collects the settings that give between +40% and +90% FPS in It Takes Two with barely any visual loss. Recommended settings, GPU-specific tips (NVIDIA/AMD/Intel) and solutions to common game issues.
























