
How Many FPS Does God of War Get with Arc A580? Performance at 1080p, 1440p & 4K

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God of War system requirements
Official minimum and recommended requirements published by the developer.
Minimum
Recommended
Upcoming games, cheaper with an official key.
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Arc A580 Specifications
These are the basic specs. The full Arc A580 page adds the rest of the technical data and its FPS game by game, not just in God of War.
Want the exact God of War FPS with your Arc A580?
These FPS assume a reference CPU. Add your real processor and RAM and we'll tailor the estimate to your rig.
- Estimate tailored to your rig
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God of War benchmark on Arc A580: FPS by resolution and quality
Pick yours and we recalculate the whole table above with it.
God of War FPS with a Arc A580 and a Intel Core i5-13400
| Quality | 1080p (Full HD) | 1440p (2K) | 4K (Ultra HD) |
|---|---|---|---|
| Ultra | 58FPS min 50Acceptable | 41FPS min 36Acceptable | 18FPS min 16Poor |
| High | 76FPS min 66Good | 53FPS min 47Acceptable | 24FPS min 21Poor |
| Medium | 99FPS min 86Good | 70FPS min 62Good | 31FPS min 28Acceptable |
| Low | 128FPS min 111Excellent | 90FPS min 79Good | 40FPS min 36Acceptable |
| Bottleneck (estimated) | balanced | GPU 34% | GPU 71% |
The percentage estimates how much of the stronger component's capability goes unused because of the other one.
This one does matter: from the Intel Core i5-10400F downwards the processor becomes the brake on the Arc A580. There is 14% between the slowest and fastest CPU in the table. One caveat: this is at 1080p, where the CPU weighs most. At 1440p and 4K the graphics card takes over and the processor stops mattering.
XeSS performance: FPS with AI upscaling
Upscaling renders God of War at a lower internal resolution and reconstructs the image, so you trade a little sharpness for extra frames. These are the estimated figures for the Arc A580 with XeSS enabled, starting from its native Ultra FPS.
| Resolution | Native | XeSS Quality | XeSS Performance |
|---|---|---|---|
| 1080p | 58 | 73 | 84 |
| 1440p | 41 | 55 | 68 |
| 4K | 18 | 26 | 33 |
About ray tracing: every figure on this page is with ray tracing off. The Arc A580 does have dedicated hardware for it, so you can turn it on in games that implement it. The FPS cost swings widely depending on how much ray tracing each title uses, and XeSS is exactly what people lean on to pay for it.
Estimated figures. The real gain varies by game and by the version of the technology.
Is the CPU or the graphics card holding you back?
These FPS assume a mid-range CPU that isn't a bottleneck — roughly a Intel Core i5-13400 — and 16 GB of RAM.
The Arc A580 and that processor are well matched in God of War: neither clearly holds the other back, so the table figures are a fair reflection of the pair. At 4K it flips: there the graphics card becomes the limit.
Is the Arc A580 Enough for God of War?
The Arc A580 delivers 58 FPS at 1080p Ultra in God of War. Performance is acceptable but not ideal. Consider lowering the resolution or quality.
At 1440p it gets 41 FPS and at 4K 18 FPS at Ultra quality.
This GPU does not reach 60 FPS at 1080p Ultra
View recommended GPUs for God of War→Want more FPS in God of War?
Our guide collects the settings that give between +40% and +90% FPS in God of War with barely any visual loss. Recommended settings, GPU-specific tips (NVIDIA/AMD/Intel) and solutions to common game issues.
Arc A580 or RX 6650M for God of War?
In God of War at 1080p Ultra, the Arc A580 gets 58 FPS and the RX 6650M 60 FPS. The RX 6650M is 3% ahead.
Arc A580 vs RX 6650M: which one is faster?Other GPUs for God of War
If none of these convinces you for God of War, the full ranking sorts all 143 cards by real FPS, not synthetic scores.
See the full graphics card ranking by real FPS



















