
How Many FPS Does Death Stranding Get with RX 6600M? Performance at 1080p, 1440p & 4K

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Death Stranding system requirements
Official minimum and recommended requirements published by the developer.
Minimum
Recommended
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RX 6600M Specifications
These are the basic specs. The full RX 6600M page adds the rest of the technical data and its FPS game by game, not just in Death Stranding.
Want the exact Death Stranding FPS with your RX 6600M?
These FPS assume a reference CPU. Add your real processor and RAM and we'll tailor the estimate to your rig.
- Estimate tailored to your rig
- Customize resolution, quality, and RAM
Death Stranding benchmark on RX 6600M: FPS by resolution and quality
Pick yours and we recalculate the whole table above with it.
Death Stranding FPS with a RX 6600M and a Intel Core i5-13400
| Quality | 1080p (Full HD) | 1440p (2K) | 4K (Ultra HD) |
|---|---|---|---|
| Ultra | 65FPS min 57Good | 44FPS min 39Acceptable | 18FPS min 16Poor |
| High | 85FPS min 74Good | 57FPS min 50Acceptable | 24FPS min 21Poor |
| Medium | 111FPS min 97Good | 75FPS min 66Good | 31FPS min 28Acceptable |
| Low | 144FPS min 125Excellent | 97FPS min 85Good | 40FPS min 36Acceptable |
| Bottleneck (estimated) | balanced | GPU 30% | GPU 71% |
The percentage estimates how much of the stronger component's capability goes unused because of the other one.
This one does matter: from the Intel Core i5-12400F downwards the processor becomes the brake on the RX 6600M. There is 20% between the slowest and fastest CPU in the table. One caveat: this is at 1080p, where the CPU weighs most. At 1440p and 4K the graphics card takes over and the processor stops mattering.
FSR performance: FPS with AI upscaling
Upscaling renders Death Stranding at a lower internal resolution and reconstructs the image, so you trade a little sharpness for extra frames. These are the estimated figures for the RX 6600M with FSR enabled, starting from its native Ultra FPS.
| Resolution | Native | FSR Quality | FSR Performance |
|---|---|---|---|
| 1080p | 65 | 81 | 94 |
| 1440p | 44 | 59 | 73 |
| 4K | 18 | 26 | 33 |
About ray tracing: every figure on this page is with ray tracing off. The RX 6600M does have dedicated hardware for it, so you can turn it on in games that implement it. The FPS cost swings widely depending on how much ray tracing each title uses, and FSR is exactly what people lean on to pay for it.
Estimated figures. The real gain varies by game and by the version of the technology.
Is the CPU or the graphics card holding you back?
These FPS assume a mid-range CPU that isn't a bottleneck — roughly a Intel Core i5-13400 — and 16 GB of RAM.
The RX 6600M and that processor are well matched in Death Stranding: neither clearly holds the other back, so the table figures are a fair reflection of the pair. At 4K it flips: there the graphics card becomes the limit.
Is the RX 6600M Enough for Death Stranding?
The RX 6600M delivers 65 FPS at 1080p Ultra in Death Stranding. Enough for a smooth 60 FPS experience. For 144Hz, lower the quality to High.
At 1440p it gets 44 FPS and at 4K 18 FPS at Ultra quality.
Want more FPS in Death Stranding?
Our guide collects the settings that give between +40% and +90% FPS in Death Stranding with barely any visual loss. Recommended settings, GPU-specific tips (NVIDIA/AMD/Intel) and solutions to common game issues.
RX 6600M or GTX 1660 Ti for Death Stranding?
In Death Stranding at 1080p Ultra both land on the same figure: 65 FPS. Price and power draw are what separate them.
RX 6600M vs GTX 1660 Ti: which one is faster?Other GPUs for Death Stranding
If none of these convinces you for Death Stranding, the full ranking sorts all 143 cards by real FPS, not synthetic scores.
See the full graphics card ranking by real FPS



















