
How Many FPS Does Sid Meier's Civilization VI Get with GTX 1060 6GB? Performance at 1080p, 1440p & 4K

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Sid Meier's Civilization VI system requirements
Official minimum and recommended requirements published by the developer.
Minimum
Recommended
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GTX 1060 6GB Specifications
Want the exact Sid Meier's Civilization VI FPS with your GTX 1060 6GB?
These FPS assume a reference CPU. Add your real processor and RAM and we'll tailor the estimate to your rig.
- Estimate tailored to your rig
- Customize resolution, quality, and RAM
Sid Meier's Civilization VI benchmark on GTX 1060 6GB: FPS by resolution and quality
Pick yours and we recalculate the whole table above with it.
Sid Meier's Civilization VI FPS with a GTX 1060 6GB and a Intel Core i5-13400
| Quality | 1080p (Full HD) | 1440p (2K) | 4K (Ultra HD) |
|---|---|---|---|
| Ultra | 87FPS min 61Good | 56FPS min 49Acceptable | 24FPS min 21Poor |
| High | 113FPS min 79Good | 73FPS min 64Good | 31FPS min 28Acceptable |
| Medium | 147FPS min 102Excellent | 96FPS min 84Good | 40FPS min 36Acceptable |
| Low | 191FPS min 133Excellent | 124FPS min 108Excellent | 52FPS min 46Acceptable |
| Bottleneck (estimated) | CPU 30% | balanced | GPU 62% |
The percentage estimates how much of the stronger component's capability goes unused because of the other one.
This one does matter: from the AMD Ryzen 7 9800X3D downwards the processor becomes the brake on the GTX 1060 6GB. There is 39% between the slowest and fastest CPU in the table. One caveat: this is at 1080p, where the CPU weighs most. At 1440p and 4K the graphics card takes over and the processor stops mattering.
FSR performance: FPS with AI upscaling
Upscaling renders Sid Meier's Civilization VI at a lower internal resolution and reconstructs the image, so you trade a little sharpness for extra frames. These are the estimated figures for the GTX 1060 6GB with FSR enabled, starting from its native Ultra FPS.
| Resolution | Native | FSR Quality | FSR Performance |
|---|---|---|---|
| 1080p | 87 | 109 | 126 |
| 1440p | 56 | 76 | 92 |
| 4K | 24 | 35 | 44 |
About ray tracing: every figure on this page is with ray tracing off. The GTX 1060 6GB has no dedicated hardware for it, so it is an option best left disabled.
Estimated figures. The real gain varies by game and by the version of the technology.
Is the CPU or the graphics card holding you back?
These FPS assume a mid-range CPU that isn't a bottleneck — roughly a Intel Core i5-13400 — and 16 GB of RAM.
With that CPU, the GTX 1060 6GB has headroom to spare in Sid Meier's Civilization VI: the processor runs out before the graphics card does. A faster processor would gain you FPS; a stronger graphics card would barely help. At 4K it flips: there the graphics card becomes the limit.
Is the GTX 1060 6GB Enough for Sid Meier's Civilization VI?
The GTX 1060 6GB delivers 87 FPS at 1080p Ultra in Sid Meier's Civilization VI. Enough for a smooth 60 FPS experience. For 144Hz, lower the quality to High.
At 1440p it gets 56 FPS and at 4K 24 FPS at Ultra quality.
Want more FPS in Sid Meier's Civilization VI?
Our guide collects the settings that give between +40% and +90% FPS in Sid Meier's Civilization VI with barely any visual loss. Recommended settings, GPU-specific tips (NVIDIA/AMD/Intel) and solutions to common game issues.
























