
How Many FPS Does Cities: Skylines II Get with RTX 3060 Ti? Performance at 1080p, 1440p & 4K

Don't have Cities: Skylines II yet?
Get it cheaper with an official key on Eneba.

Want the RTX 3060 Ti at the best price?
Check the current price on Amazon.
Cities: Skylines II system requirements
Official minimum and recommended requirements published by the developer.
Minimum
Recommended
Upcoming games, cheaper with an official key.
Affiliate link
RTX 3060 Ti Specifications
Want the exact Cities: Skylines II FPS with your RTX 3060 Ti?
These FPS assume a reference CPU. Add your real processor and RAM and we'll tailor the estimate to your rig.
- Estimate tailored to your rig
- Customize resolution, quality, and RAM
Cities: Skylines II benchmark on RTX 3060 Ti: FPS by resolution and quality
Pick yours and we recalculate the whole table above with it.
Cities: Skylines II FPS with a RTX 3060 Ti and a Intel Core i5-13400
| Quality | 1080p (Full HD) | 1440p (2K) | 4K (Ultra HD) |
|---|---|---|---|
| Ultra | 63FPS min 55Good | 51FPS min 45Acceptable | 27FPS min 24Poor |
| High | 82FPS min 71Good | 67FPS min 59Good | 35FPS min 31Acceptable |
| Medium | 107FPS min 93Good | 87FPS min 76Good | 46FPS min 41Acceptable |
| Low | 138FPS min 120Excellent | 113FPS min 99Good | 59FPS min 52Acceptable |
| Bottleneck (estimated) | balanced | GPU 18% | GPU 57% |
The percentage estimates how much of the stronger component's capability goes unused because of the other one.
This one does matter: from the AMD Ryzen 5 5600 downwards the processor becomes the brake on the RTX 3060 Ti. There is 29% between the slowest and fastest CPU in the table. One caveat: this is at 1080p, where the CPU weighs most. At 1440p and 4K the graphics card takes over and the processor stops mattering.
DLSS performance: FPS with AI upscaling
Upscaling renders Cities: Skylines II at a lower internal resolution and reconstructs the image, so you trade a little sharpness for extra frames. These are the estimated figures for the RTX 3060 Ti with DLSS enabled, starting from its native Ultra FPS.
| Resolution | Native | DLSS Quality | DLSS Performance |
|---|---|---|---|
| 1080p | 63 | 79 | 91 |
| 1440p | 51 | 69 | 84 |
| 4K | 27 | 39 | 50 |
About ray tracing: every figure on this page is with ray tracing off. The RTX 3060 Ti does have dedicated hardware for it, so you can turn it on in games that implement it. The FPS cost swings widely depending on how much ray tracing each title uses, and DLSS is exactly what people lean on to pay for it.
Estimated figures. The real gain varies by game and by the version of the technology.
Is the CPU or the graphics card holding you back?
These FPS assume a mid-range CPU that isn't a bottleneck — roughly a Intel Core i5-13400 — and 16 GB of RAM.
The RTX 3060 Ti and that processor are well matched in Cities: Skylines II: neither clearly holds the other back, so the table figures are a fair reflection of the pair. At 4K it flips: there the graphics card becomes the limit.
Is the RTX 3060 Ti Enough for Cities: Skylines II?
The RTX 3060 Ti delivers 63 FPS at 1080p Ultra in Cities: Skylines II. Enough for a smooth 60 FPS experience. For 144Hz, lower the quality to High.
At 1440p it gets 51 FPS and at 4K 27 FPS at Ultra quality.
Want more FPS in Cities: Skylines II?
Our guide collects the settings that give between +40% and +90% FPS in Cities: Skylines II with barely any visual loss. Recommended settings, GPU-specific tips (NVIDIA/AMD/Intel) and solutions to common game issues.
























