
How Many FPS Does Armored Core VI: Fires of Rubicon Get with RX Vega 64? Performance at 1080p, 1440p & 4K

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Armored Core VI: Fires of Rubicon system requirements
Official minimum and recommended requirements published by the developer.
Minimum
Recommended
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RX Vega 64 Specifications
These are the basic specs. The full RX Vega 64 page adds the rest of the technical data and its FPS game by game, not just in Armored Core VI: Fires of Rubicon.
Want the exact Armored Core VI: Fires of Rubicon FPS with your RX Vega 64?
These FPS assume a reference CPU. Add your real processor and RAM and we'll tailor the estimate to your rig.
- Estimate tailored to your rig
- Customize resolution, quality, and RAM
Armored Core VI: Fires of Rubicon benchmark on RX Vega 64: FPS by resolution and quality
Pick yours and we recalculate the whole table above with it.
Armored Core VI: Fires of Rubicon FPS with a RX Vega 64 and a Intel Core i5-13400
| Quality | 1080p (Full HD) | 1440p (2K) | 4K (Ultra HD) |
|---|---|---|---|
| Ultra | 38FPS min 34Acceptable | 26FPS min 23Poor | 10FPS min 9Unplayable |
| High | 50FPS min 44Acceptable | 33FPS min 29Acceptable | 14FPS min 13Unplayable |
| Medium | 65FPS min 57Good | 44FPS min 39Acceptable | 18FPS min 16Poor |
| Low | 84FPS min 74Good | 56FPS min 50Acceptable | 23FPS min 21Poor |
| Bottleneck (estimated) | GPU 39% | GPU 59% | GPU 83% |
The percentage estimates how much of the stronger component's capability goes unused because of the other one.
This one does matter: from the AMD Ryzen 5 2600 downwards the processor becomes the brake on the RX Vega 64. There is 3% between the slowest and fastest CPU in the table. One caveat: this is at 1080p, where the CPU weighs most. At 1440p and 4K the graphics card takes over and the processor stops mattering.
FSR performance: FPS with AI upscaling
Upscaling renders Armored Core VI: Fires of Rubicon at a lower internal resolution and reconstructs the image, so you trade a little sharpness for extra frames. These are the estimated figures for the RX Vega 64 with FSR enabled, starting from its native Ultra FPS.
| Resolution | Native | FSR Quality | FSR Performance |
|---|---|---|---|
| 1080p | 38 | 48 | 55 |
| 1440p | 26 | 35 | 43 |
| 4K | 10 | 15 | 19 |
About ray tracing: every figure on this page is with ray tracing off. The RX Vega 64 has no dedicated hardware for it, so it is an option best left disabled.
Estimated figures. The real gain varies by game and by the version of the technology.
Is the CPU or the graphics card holding you back?
These FPS assume a mid-range CPU that isn't a bottleneck — roughly a Intel Core i5-13400 — and 16 GB of RAM.
Here the graphics card is the brake: the RX Vega 64 is what caps the frame rate in Armored Core VI: Fires of Rubicon. A faster processor would hardly change the result.
Is the RX Vega 64 Enough for Armored Core VI: Fires of Rubicon?
The RX Vega 64 delivers 38 FPS at 1080p Ultra in Armored Core VI: Fires of Rubicon. Performance is acceptable but not ideal. Consider lowering the resolution or quality.
At 1440p it gets 26 FPS and at 4K 10 FPS at Ultra quality.
This GPU does not reach 60 FPS at 1080p Ultra
View recommended GPUs for Armored Core VI: Fires of Rubicon→Want more FPS in Armored Core VI: Fires of Rubicon?
Our guide collects the settings that give between +40% and +90% FPS in Armored Core VI: Fires of Rubicon with barely any visual loss. Recommended settings, GPU-specific tips (NVIDIA/AMD/Intel) and solutions to common game issues.
RX Vega 64 or RTX 3050 Laptop for Armored Core VI: Fires of Rubicon?
In Armored Core VI: Fires of Rubicon at 1080p Ultra both land on the same figure: 38 FPS. Price and power draw are what separate them.
RX Vega 64 vs RTX 3050 Laptop: which one is faster?Other GPUs for Armored Core VI: Fires of Rubicon
If none of these convinces you for Armored Core VI: Fires of Rubicon, the full ranking sorts all 143 cards by real FPS, not synthetic scores.
See the full graphics card ranking by real FPS





















