
How Many FPS Does Armored Core VI: Fires of Rubicon Get with GTX 1050 Ti? Performance at 1080p, 1440p & 4K

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Armored Core VI: Fires of Rubicon system requirements
Official minimum and recommended requirements published by the developer.
Minimum
Recommended
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GTX 1050 Ti Specifications
Want the exact Armored Core VI: Fires of Rubicon FPS with your GTX 1050 Ti?
These FPS assume a reference CPU. Add your real processor and RAM and we'll tailor the estimate to your rig.
- Estimate tailored to your rig
- Customize resolution, quality, and RAM
Armored Core VI: Fires of Rubicon benchmark on GTX 1050 Ti: FPS by resolution and quality
Pick yours and we recalculate the whole table above with it.
Armored Core VI: Fires of Rubicon FPS with a GTX 1050 Ti and a Intel Core i5-13400
| Quality | 1080p (Full HD) | 1440p (2K) | 4K (Ultra HD) |
|---|---|---|---|
| Ultra | 23FPS min 20Poor | 13FPS min 12Unplayable | 5FPS min 4Unplayable |
| High | 30FPS min 27Acceptable | 18FPS min 16Poor | 7FPS min 6Unplayable |
| Medium | 39FPS min 35Acceptable | 23FPS min 21Poor | 9FPS min 8Unplayable |
| Low | 51FPS min 45Acceptable | 30FPS min 27Acceptable | 11FPS min 10Unplayable |
| Bottleneck (estimated) | GPU 63% | GPU 78% | GPU 92% |
The percentage estimates how much of the stronger component's capability goes unused because of the other one.
It makes no difference which processor you have: with the GTX 1050 Ti in Armored Core VI: Fires of Rubicon the graphics card is always the brake. Swapping CPU would not gain you a single frame — put the money into the card.
FSR performance: FPS with AI upscaling
Upscaling renders Armored Core VI: Fires of Rubicon at a lower internal resolution and reconstructs the image, so you trade a little sharpness for extra frames. These are the estimated figures for the GTX 1050 Ti with FSR enabled, starting from its native Ultra FPS.
| Resolution | Native | FSR Quality | FSR Performance |
|---|---|---|---|
| 1080p | 23 | 29 | 33 |
| 1440p | 13 | 18 | 21 |
| 4K | 5 | 7 | 9 |
About ray tracing: every figure on this page is with ray tracing off. The GTX 1050 Ti has no dedicated hardware for it, so it is an option best left disabled.
Estimated figures. The real gain varies by game and by the version of the technology.
Is the CPU or the graphics card holding you back?
These FPS assume a mid-range CPU that isn't a bottleneck — roughly a Intel Core i5-13400 — and 16 GB of RAM.
Here the graphics card is the brake: the GTX 1050 Ti is what caps the frame rate in Armored Core VI: Fires of Rubicon. A faster processor would hardly change the result.
Is the GTX 1050 Ti Enough for Armored Core VI: Fires of Rubicon?
The GTX 1050 Ti delivers 23 FPS at 1080p Ultra in Armored Core VI: Fires of Rubicon. This GPU is not enough for Armored Core VI: Fires of Rubicon at this resolution. We recommend a more powerful GPU.
At 1440p it gets 13 FPS and at 4K 5 FPS at Ultra quality.
This GPU does not reach 60 FPS at 1080p Ultra
View recommended GPUs for Armored Core VI: Fires of Rubicon→Want more FPS in Armored Core VI: Fires of Rubicon?
Our guide collects the settings that give between +40% and +90% FPS in Armored Core VI: Fires of Rubicon with barely any visual loss. Recommended settings, GPU-specific tips (NVIDIA/AMD/Intel) and solutions to common game issues.
























