
How to improve FPS in Call of Duty: Warzone (PC)
Call of Duty: Warzone uses the IW8 engine from Infinity Ward with DirectX 12 rendering. The game supports DLSS, FSR, and XeSS natively and has dozens of separate quality settings. The most well-known issue is massive RAM consumption (16 GB real minimum) and VRAM problems with On-Demand Texture Streaming. Shadow Map Resolution and the texture system are the critical performance points.
This is what you'd gain with a NVIDIA RTX 3060
Calculations based on our FPS model combined with the % gain of each setting (measured in public benchmarks). Calculate your exact FPS with your own hardware →
1. Quick wins (no visual loss)
Start here. Each one adds a little, but together they give +23% free FPS.
V-Sync
V-Sync adds unacceptable latency in Warzone. Off in all menus. Use G-Sync or FreeSync on your monitor.
Motion Blur (World y Weapon)
Warzone has two types of motion blur: world and weapon. Both Off — they confuse in combat and have real cost.
On-Demand Texture Streaming
On-Demand Texture Streaming downloads textures in real time — on slow connections or GPUs with limited VRAM this causes massive stuttering. Off or Minimal eliminates that problem.
Film Grain
Film Grain adds artificial noise to the image. 0 gives a cleaner image with no competitive cost.
2. Medium impact settings
Here's where most of the FPS is. Minor visual impact, major performance impact.
Shadow Map Resolution
Shadow Map Resolution is Warzone's most expensive setting by a notable margin. Moving it from Extra or High to Low or Normal gives the biggest single-setting FPS jump available.
Screen Space Shadows
Screen Space Shadows add fine-detail shadows on nearby surfaces. Off saves GPU with minimal visual impact in combat.
Ambient Occlusion
Ambient Occlusion in Warzone has measurable cost. Off in competitive settings.
Texture Resolution
Warzone consumes VRAM aggressively. Lowering textures frees VRAM to maintain stable FPS on 6-8 GB GPUs. Adjust based on the game's VRAM indicator.
Render Resolution
Do NOT lower render resolution manually — use DLSS/FSR instead to gain FPS without losing sharpness. Reduced render resolution makes it harder to see distant enemies.
3. Upscaling (DLSS / FSR / XeSS)
The biggest gain in the game. Compatible with almost any modern GPU.
DLSS Quality (NVIDIA RTX)
+32% FPSWarzone has excellent DLSS implementation. Quality gives near-native image with significant FPS gain. For competitive play use Balanced or Performance.
FSR Quality (AMD y NVIDIA no-RTX)
+22% FPSFSR in Warzone is well-implemented. Quality mode maintains good image clarity. Available for all GPUs.
XeSS (Intel Arc y otras)
+18% FPSXeSS is compatible with Warzone. On non-Intel GPUs quality is similar to FSR. On Intel Arc GPUs it uses AI hardware for better results.
DLSS Frame Generation (RTX 40-series)
+60% FPSOnly if you already have 60+ base FPS. Frame Generation doubles perceived FPS. In Warzone, FG's added latency can impact long-range duels — weigh whether the tradeoff works for you.
4. Tips by GPU
NVIDIA
- •DLSS Quality + NVIDIA Reflex 'On + Boost' is the optimal RTX configuration: better image, more FPS, lower latency.
- •On RTX 40-series, Frame Generation + DLSS Balanced can exceed 240 FPS at 1080p with competitive settings.
- •Warzone is one of the games that benefits most from Resizable BAR (+3-6%). Enable it in BIOS.
AMD
- •FSR Quality is the best upscaling option for AMD in Warzone — well-implemented with good quality.
- •Anti-Lag+ (RDNA 3): enable it to reduce competitive input lag.
- •SAM (Smart Access Memory) gives 3-5% in Warzone. Enable it if you have a compatible platform.
Sistema
- •16 GB of RAM is the real minimum for modern Warzone without stuttering. With 8 GB you'll have performance problems in active matches.
- •On-Demand Texture Streaming Off is critical on connections <50 Mbps or GPUs with <8 GB VRAM.
- •Warzone benefits notably from fast storage (NVMe SSD) for loading large maps.
5. Known game issues
Stuttering from VRAM overflow with On-Demand textures
On-Demand Texture Streaming can fill the GPU's VRAM causing severe stuttering on 6-8 GB GPUs. Disabling On-Demand Texture Streaming is the definitive solution.
High RAM consumption (16 GB real minimum)
Warzone can use 12-14 GB of RAM in active matches. With 8 GB of RAM the system begins paging to disk causing severe stuttering and drops.
Variable FPS depending on map area
Warzone has map zones that are significantly heavier than others. Dense cities and high-player zones can drop 20-30 FPS compared to open fields. Adjust expectations accordingly.
6. Frequently asked questions
How many FPS does an RTX 3060 get in Warzone?▾
Why does Warzone consume so much VRAM?▾
How much RAM do I need for Warzone?▾
What setting gives the most FPS in Warzone?▾
Want to know exactly how many FPS YOUR PC will get?
Enter your GPU and CPU in our calculator and measure the real impact of each setting.
Calculations based on consensus of technical sources and our own FPS model. More about our methodology →